Rust Server RankThe weekly server chart
On air 11,706 servers on air 60,014 listening now 3,275 with a crowd 164 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 20m ago

quad biweekly wipes moddedoxidepve
This week
14,947down 7.7k
Last week
No. 7,293
Peak
No. 7,273
Days on chart
40
0/ 10
players now
0% full
0
7-day average
peak 1
#14,947
rank
top 67%
7d ago
last wipe
biweekly schedule
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct14,868
  3. 8 Oct11,938
  4. 15 Oct9,812
  5. 22 Oct7,293
  6. now7,370
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, and #599 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

6.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 20d 2hThu 19 Nov, 03:05 UTC
  3. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:05 UTC7d ago 2 – running 1
Sun 18 Oct, 19:18 UTC11d ago 1 halved by day 1 3.3 days 0
Thu 8 Oct, 00:48 UTC22d ago 1 halved by day 1 10.8 days 0
Thu 1 Oct, 22:03 UTC FW28d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC30d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC42d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 4/ 50
  2. 2 [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average 1/ 51
  3. 3 Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average 1/ 50
  4. 4 Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average 26/ 140
  5. 5 [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average 0/ 50
  6. 6 PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average 1/ 100
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at TMD Test [Whitelist Only]?

1 players is the average busiest figure across its recent wipes. It took 16 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

When does TMD Test [Whitelist Only] wipe?

TMD Test [Whitelist Only]'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 7 days 21 hours. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Where does TMD Test [Whitelist Only] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include TMD Test [Whitelist Only]: Modded Rust server rankings, Rust PvE servers, ranked and Rust roleplay servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on TMD Test [Whitelist Only]?

The game's server browser picks up the tags TMD Test [Whitelist Only] publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): It is a roleplay server; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; modded (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on TMD Test [Whitelist Only]?

A procedural map of size 4,096 with seed 1337 is what TMD Test [Whitelist Only] runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What rules apply on TMD Test [Whitelist Only], and what settings does it use?

You will not find a gather rate in TMD Test [Whitelist Only]'s name. 4 players is the group cap (quad). It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is TMD Test [Whitelist Only] on?

On Linux, TMD Test [Whitelist Only] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is TMD Test [Whitelist Only], and is it online?

Right now TMD Test [Whitelist Only] is up and taking players. Going by the uptime it reports, the last restart was about 15 hours ago. It was up 85% of the time across the last 7 full days, 143 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does TMD Test [Whitelist Only] run?

Its average over the last 48 hours was 30 server fps; 29 was the lowest it went. Buildings, deployables and everything else added up to as many as 121,633 entities. At its highest, memory use hit 5,475 MB. Players call it lag: fps falling and entities piling up.

Where does TMD Test [Whitelist Only] sit?

There is no region published for TMD Test [Whitelist Only]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 104.129.132.129:28025 is its address.

Player count

How many players does TMD Test [Whitelist Only] usually have?

Right now 0 players are on TMD Test [Whitelist Only], with 10 slots in total. It peaked at 1 players in the last seven days, averaging 0.

Where does TMD Test [Whitelist Only] place in the rankings?

The last seven days of player hours rank TMD Test [Whitelist Only] at #14,947, inside the top 67% of ranked servers. In the quad category it holds #599.

How to join

How do you get into TMD Test [Whitelist Only]?

Press F1 in Rust to bring up the console, then enter client.connect 104.129.132.129:28025. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://store.themonsterden.net/.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts4
Group limit Teams cap at 4.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay It is a roleplay server.
^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.
modded
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.