Rust Server RankThe weekly server chart
On air 11,806 servers on air 70,052 listening now 3,612 with a crowd 182 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Friend Not Foe / PvE Community / UK & Europe

Online EU 51.89.222.250:28016 checked 14m ago

quad biweekly wipes moddedoxidepve
This week
1,686down 267
Last week
No. 1,419
Peak
No. 1,349
Days on chart
40
2/ 50
players now
4% full
3
7-day average
peak 11
#1,686
rank
top 8% · #663 in EU
13d ago
last wipe
biweekly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,402
  2. 1 Oct1,697
  3. 8 Oct1,378
  4. 15 Oct1,958
  5. 22 Oct1,419
  6. now1,659
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU, and #88 of the quad servers (top 11%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
19
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 2hThu 12 Nov, 15:58 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 2hThu 10 Dec, 15:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:58 UTC13d ago 21 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 23 halved by day 7 13.9 days 1
Thu 17 Sep, 15:58 UTC41d ago 14 halved by day 11 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Friend Not Foe / PvE Community / UK & Europe when wipe day comes?

The busiest moments of its recent wipes averaged 19 players. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 9.

How often does Friend Not Foe / PvE Community / UK & Europe wipe?

Wipes on Friend Not Foe / PvE Community / UK & Europe run every 4 weeks on Thursday at 15:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 13 days 21 hours. The tags say wipes come round every two weeks.

Tags

Where does Friend Not Foe / PvE Community / UK & Europe appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Friend Not Foe / PvE Community / UK & Europe: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Friend Not Foe / PvE Community / UK & Europe?

Here are the tags Friend Not Foe / PvE Community / UK & Europe publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files this one under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Friend Not Foe / PvE Community / UK & Europe?

A procedural map of size 3,700 with seed 829265653 is what Friend Not Foe / PvE Community / UK & Europe runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Friend Not Foe / PvE Community / UK & Europe have in place?

You will not find a gather rate in Friend Not Foe / PvE Community / UK & Europe's name. Group size caps out at 4 players (quad). pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is Friend Not Foe / PvE Community / UK & Europe on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Friend Not Foe / PvE Community / UK & Europe. The same protocol is required to join, and Steam takes care of the update.

How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it online now?

Right now Friend Not Foe / PvE Community / UK & Europe is up and taking players. Going by the uptime it reports, the last restart was about 6 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Is Friend Not Foe / PvE Community / UK & Europe smooth to play on?

Never below 56, it averaged 60 server fps across the last 48 hours. The world carried as many as 110,830 entities, buildings and deployables among them. Memory use reached 3,234 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is Friend Not Foe / PvE Community / UK & Europe hosted?

The EU tag is what Friend Not Foe / PvE Community / UK & Europe uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 51.89.222.250:28016.

Numbers

How many players does Friend Not Foe / PvE Community / UK & Europe usually have?

Right now 2 players are on Friend Not Foe / PvE Community / UK & Europe, with 50 slots in total. Averaging 3 players over the last week, it hit a high of 11. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 7 players.

Where does Friend Not Foe / PvE Community / UK & Europe place in the rankings?

The last seven days of player hours put Friend Not Foe / PvE Community / UK & Europe at #1,686, within the top 8% of ranked servers and at #663 in Europe. In the quad category it holds #88.

Join details

How do you get into Friend Not Foe / PvE Community / UK & Europe?

You can type client.connect 51.89.222.250:28016 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://friendnotfoe.co.uk.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts4
Group limit Teams cap at 4.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.