Artist page · Modded · on air
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
Online EU 51.75.54.58:28023 checked 10m ago
- Last week
- No. 2,264
- Peak
- No. 1,494
- Days on chart
- 40
Rank
- 24 Sep2,401
- 1 Oct2,923
- 8 Oct1,509
- 15 Oct1,714
- 22 Oct2,264
- now2,306
Top 10% of all ranked servers, top 31% in EU, and #132 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 17 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [DE/GER] My-Land [PVE/PVP-EVENTZONEN] 2/ 50
- 2 Noob Friendly PVE Server 0/ 100
- 3 Friend Not Foe / PvE Community / UK & Europe 2/ 50
- 4 Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress 1/ 50
- 5 Dead Valley | PvE | Bi-Weekly | Old Research System 0/ 50
- 6 Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more 3/ 666
Quick answers
Wipe times
What happens on wipe day at PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The busiest moments of its recent wipes averaged 17 players. It took 47 hours from the latest wipe for the crowd to peak.
When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe?
The only wipe on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 27 days 18 hours. The tags carry a monthly schedule for wipes.
Tags
Who is behind PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The same operator most likely runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and 19 other servers we track, since they all publish a rust.in.ua hostname.
Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The game's server browser picks up the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
A procedural map of size 4,500 is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs, generated by the game. You will see the map name as: Anomaly PVE.
What settings and rules does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER have in place?
You will not find a gather rate in PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER's name. 4 players is the group cap (quad). It runs pve, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and is it online?
Right now PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is up and taking players. Going by the uptime it reports, the last restart was about 7 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
Its average over the last 48 hours was 59 server fps; 54 was the lowest it went. The world carried as many as 158,228 entities, buildings and deployables among them. At its highest, memory use hit 4,703 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER based?
With its EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 51.75.54.58:28023.
Population
Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER a busy server?
Of 100 slots on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, 1 are taken at the moment. Averaging 2 players over the last week, it hit a high of 8. The busiest point in the last 48 hours came at 19:00 UTC, averaging 6 players.
Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit in the Rust server rankings?
In Europe the player-hours chart puts PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER at #890; across all ranked servers that is #2,311 and the top 10% over the last seven days. The quad rankings place it at #132.
Connect
How do you get into PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
In Rust, press F1 and enter client.connect 51.75.54.58:28023 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/QXG9zTjAVJ for its website.