Artist page · Modded
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline NA 66.51.99.119:28027 checked 27d ago
- Last week
- No. 1,603
- Peak
- No. 1,480
- Days on chart
- 19
Rank
- 24 Sep1,672
- 1 Oct1,603
- now10,676
Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:28 UTC34d ago | 9 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 24/ 200
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 11/ 200
- 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 56/ 100
- 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps 10/ 100
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 10/ 150
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing 1/ 200
Quick answers
Wipe days
What should you expect on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing when wipe day comes?
Averaged over its recent wipes, the crowd reached 9 at the peak. It took 5 hours from the latest wipe for the crowd to peak.
When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?
The only wipe on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 55 days 17 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.
Tag guide
Who owns and runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track publish a relicpve.com hostname, so they are most likely run by the same operator.
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked, Rust zombie servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These are the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts30 (Group limit): A team takes at most 30; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): The build is 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^r (Roleplay): Roleplay is the point here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing play?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs a procedural map of size 4,000 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.
What rules apply on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and what settings does it use?
You will not find a gather rate in [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing's name. You can group up to 30 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing running?
Rust network protocol 2633 and build 165217 is the version, Linux the system, and [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online?
Last seen 27 days 18 hours ago, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
In which location is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hosted?
In North America, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself with its NA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 66.51.99.119:28027 is its address.
Player count
What kind of population does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carry?
Offline at the moment, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was last seen 27 days 18 hours ago.
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing place in the rankings?
In North America the player-hours chart puts [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing at #1,371; across all ranked servers that is #10,676 and the top 45% over the last seven days.
Join details
What is the way to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
In Rust, press F1 and enter client.connect 66.51.99.119:28027 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://relicpve.com for its website.
