Artist page · Modded · on air
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28018 checked 35m ago
- Last week
- No. 2,646
- Peak
- No. 2,174
- Days on chart
- 41
Rank
- 25 Sep2,590
- 2 Oct2,582
- 9 Oct3,054
- 16 Oct2,673
- 23 Oct2,646
- now2,177
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 14:42 UTC, in 13h. Every Friday at 14:42 UTC · high confidence
Coming wipes
- 13hFri 30 Oct, 14:42 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 7d 13hFri 6 Nov, 14:42 UTC
- 14d 13hFri 13 Nov, 14:42 UTC
- 21d 13hFri 20 Nov, 14:42 UTC
- 28d 13hFri 27 Nov, 14:42 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 35d 13hFri 4 Dec, 14:42 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC6d ago | 8 | – | running | 2 |
| Fri 16 Oct, 13:50 UTC13d ago | 7 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:51 UTC20d ago | 7 | halved by day 6 | 7 days | 3 |
| Thu 1 Oct, 18:03 UTC FW28d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC34d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC41d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS 5/ 100
- 2 RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] 1/ 101
- 3 RGN 1000x PvE [Events|Purge|Zombies|SkillTree] 1/ 100
- 4 RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] 0/ 100
- 5 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| 1/ 200
- 6 [SEA] CrustyRusty | 10x PvE 0/ 50
Quick answers
Wipe times
What should you expect on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?
7 players is the average busiest figure across its recent wipes. It took 3 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 20% of recent wipes. If the crowd did not hold, it was under half by day 5.5.
On what schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
The rhythm of wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. Mark Friday 30 October at 14:42 UTC: that is the next wipe. 6 days 10 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.
Tags
Which Rust Server Rank filters and lists does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] turn up in?
These Rust Server Rank lists feature RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x and it shows up.
How should you read the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser picks up the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^w (Weekly): A wipe every week; ^r (Roleplay): It is a roleplay server; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] play?
The map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 5,000, seed 14886769, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] have in place?
Gather rate on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 1000x, according to its name. Up to 8 players per group, which is the game's default. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. To join, your game must be on the same protocol; Steam handles that update.
How dependable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online?
Right now RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is up and taking players. Going by the uptime it reports, the last restart was about 11 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
What is performance like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The last 48 hours gave an average of 30 server fps, with a floor of 22. The world carried as many as 176,980 entities, buildings and deployables among them. Memory use reached 5,430 MB at its peak. Players call it lag: fps falling and entities piling up.
Where in the world is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] based?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.39.240.13:28018.
Population
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] a busy server?
Right now 1 players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], with 101 slots in total. Averaging 2 players over the last week, it hit a high of 8. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 3 players.
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] place in the rankings?
The last seven days of player hours rank RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,177, inside the top 10% of ranked servers.
Connect
How do you get into RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
In Rust, press F1 and enter client.connect 216.39.240.13:28018 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://www.rust-gaming-nation.com/ for its website.
