Rust Server RankThe weekly server chart
On air 11,706 servers on air 60,014 listening now 3,275 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28018 checked 35m ago

1000x weekly wipes moddedcarbonpve
This week
2,177up 469
Last week
No. 2,646
Peak
No. 2,174
Days on chart
41
1/ 101
players now
1% full
2
7-day average
peak 8
#2,177
rank
top 10%
6d ago
last wipe
weekly schedule
13h
next wipe
Fri 30 Oct, 14:42 UTC
The chart run

Rank

daily · 1 is best
  1. 25 Sep2,590
  2. 2 Oct2,582
  3. 9 Oct3,054
  4. 16 Oct2,673
  5. 23 Oct2,646
  6. now2,177
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 13h. Every Friday at 14:42 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 5.5

Coming wipes

  1. 13hFri 30 Oct, 14:42 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 14:42 UTC
  4. 14d 13hFri 13 Nov, 14:42 UTC
  5. 21d 13hFri 20 Nov, 14:42 UTC
  6. 28d 13hFri 27 Nov, 14:42 UTC
  7. 34d 17hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 14:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:42 UTC6d ago 8 – running 2
Fri 16 Oct, 13:50 UTC13d ago 7 halved by day 5 7 days 2
Fri 9 Oct, 13:51 UTC20d ago 7 halved by day 6 7 days 3
Thu 1 Oct, 18:03 UTC FW28d ago 7 halved by day 6 7.8 days 1
Fri 25 Sep, 15:13 UTC34d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC41d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

7 players is the average busiest figure across its recent wipes. It took 3 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 20% of recent wipes. If the crowd did not hold, it was under half by day 5.5.

On what schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

The rhythm of wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. Mark Friday 30 October at 14:42 UTC: that is the next wipe. 6 days 10 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.

Tags

Which Rust Server Rank filters and lists does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] turn up in?

These Rust Server Rank lists feature RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x and it shows up.

How should you read the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser picks up the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^w (Weekly): A wipe every week; ^r (Roleplay): It is a roleplay server; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] play?

The map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 5,000, seed 14886769, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] have in place?

Gather rate on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 1000x, according to its name. Up to 8 players per group, which is the game's default. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. To join, your game must be on the same protocol; Steam handles that update.

How dependable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online?

Right now RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is up and taking players. Going by the uptime it reports, the last restart was about 11 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The last 48 hours gave an average of 30 server fps, with a floor of 22. The world carried as many as 176,980 entities, buildings and deployables among them. Memory use reached 5,430 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] based?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.39.240.13:28018.

Population

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] a busy server?

Right now 1 players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], with 101 slots in total. Averaging 2 players over the last week, it hit a high of 8. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 3 players.

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] place in the rankings?

The last seven days of player hours rank RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,177, inside the top 10% of ranked servers.

Connect

How do you get into RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, press F1 and enter client.connect 216.39.240.13:28018 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://www.rust-gaming-nation.com/ for its website.

Genre tags

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players Capacity: 101 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay It is a roleplay server.
^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.