Artist page · Modded · on air
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28039 checked 7m ago
- Last week
- No. 3,051
- Peak
- No. 2,450
- Days on chart
- 39
Rank
- 23 Sep3,384
- 30 Sep2,450
- 7 Oct3,331
- 14 Oct2,760
- 21 Oct3,051
- now3,013
Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 17:11 UTC, in 18h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence
Coming wipes
- 18hThu 29 Oct, 17:11 UTC
- 4d 20hMon 2 Nov, 19:05 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 11d 20hMon 9 Nov, 19:05 UTC
- 14d 18hThu 12 Nov, 17:11 UTC
- 18d 20hMon 16 Nov, 19:05 UTC
- 21d 18hThu 19 Nov, 17:11 UTC
- 25d 20hMon 23 Nov, 19:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:05 UTC2d ago | 4 | – | running | 3 |
| Thu 22 Oct, 17:11 UTC6d ago | 5 | halved by day 3 | 4.1 days | 2 |
| Mon 19 Oct, 18:06 UTC9d ago | 4 | held half | 3 days | 0 |
| Thu 15 Oct, 17:09 UTC13d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 18:04 UTC16d ago | 5 | held half | 3 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC23d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC26d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC30d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC34d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC37d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC41d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC44d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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- 5 [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events 4/ 50
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Quick answers
Wipe days
What happens on wipe day at RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
4 players is the average busiest figure across its recent wipes. 3 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 80% of its recent wipes. If the crowd did not hold, it was under half by day 3.
When does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
The rhythm of wipes on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is every Monday at 19:05 and every Thursday at 17:11 UTC. Thursday 29 October at 17:11 UTC is when the next wipe is due. It has been on this world for 2 days 3 hours. Its tags carry a schedule of wipes once a week.
Tags
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust zombie servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do RGN 1000x PvE [Events|Purge|Zombies|SkillTree]'s tags tell you?
Here are the tags RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rus5 (Region code): Filed under region code us5; ^w (Weekly): Wipes happen every week; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] play?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 305543022, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called RustGamingNation Procedural.
What rules apply on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], and what settings does it use?
By its name, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs 1000x gather. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] running?
On Linux, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How reliable is RGN 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Right now RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is up and taking players. About 8 hours ago it restarted last, judged by its reported uptime. It was up 96% of the time across the last 7 full days, 162 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
What is performance like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The last 48 hours gave an average of 57 server fps, with a floor of 19. Up to 63,833 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,387 MB at its peak. Players call it lag: fps falling and entities piling up.
In which location is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?
Its region code is us5, it carries the NA tag, and it lists itself in North America under the name RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.229.114.68:28039.
Population
How many players does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] usually have?
Right now 2 players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], with 100 slots in total. Averaging 1 players over the last week, it hit a high of 5. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 2 players.
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] sit in the Rust server rankings?
The last seven days of player hours put RGN 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,992, within the top 13% of ranked servers and at #494 in North America.
How to join
What is the way to join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.68:28039. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://rustgamingnation.com/ for its website.
