Rust Server RankThe weekly server chart
On air 11,749 servers on air 74,551 listening now 3,731 with a crowd 142 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Online EU 136.243.51.246:28028 checked 11m ago

biweekly wipes moddedoxidepve
This week
1,528down 122
Last week
No. 1,406
Peak
No. 1,363
Days on chart
39
2/ 70
players now
3% full
4
7-day average
peak 13
#1,528
rank
top 7% · #611 in EU
13d ago
last wipe
biweekly schedule
8d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep1,762
  2. 30 Sep1,585
  3. 7 Oct1,516
  4. 14 Oct1,749
  5. 21 Oct1,406
  6. now1,521
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
14
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 23hThu 12 Nov, 13:16 UTC
  3. 36d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 23hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 11 – running 5
Thu 1 Oct, 18:13 UTC FW26d ago 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC40d ago 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The busiest moments of its recent wipes averaged 14 players. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. On the wipes that did not hold, the fall below half came by day 10.

How often does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS wipe?

Wipes on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run every 4 weeks on Thursday at 13:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 13 days. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Who is behind PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track publish a rustedmaster.eu hostname, so they are most likely run by the same operator.

Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Here are the tags PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): The slot count is 70; ts16 (Group limit): You can have up to 16 in a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is procedural, size 4,096, seed 58744231, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What rules apply on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, and what settings does it use?

No gather rate appears in PVE Land [EU]|SkillTree|Raidable Bases|EVENTS's name. 16 players is the group cap. pve is the game mode, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. To join, your game must be on the same protocol; Steam handles that update.

Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online, and how often does it stay up?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is live as you read this. Going by the uptime it reports, the last restart was about 5 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?

The last 48 hours gave an average of 58 server fps, with a floor of 17. Up to 117,469 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,825 MB. Players call it lag: fps falling and entities piling up.

Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS sit?

The EU tag is what PVE Land [EU]|SkillTree|Raidable Bases|EVENTS uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 136.243.51.246:28028 is its address.

Numbers

How many players does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS usually have?

Of 70 slots on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, 2 are taken at the moment. It peaked at 13 players in the last seven days, averaging 4. Its busiest hour in the last 48 hours was 16:00 UTC, when it averaged 8 players.

Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS sit in the Rust server rankings?

In Europe the player-hours chart puts PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at #611; across all ranked servers that is #1,528 and the top 7% over the last seven days.

How to join

What is the way to join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

You can type client.connect 136.243.51.246:28028 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rustedmaster.eu.

Genre tags

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players The slot count is 70.
ts16
Group limit You can have up to 16 in a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.