Rust Server RankThe weekly server chart
On air 11,752 servers on air 57,724 listening now 3,422 with a crowd 129 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Online NA 66.51.99.151:28080 checked 7m ago

biweekly wipes moddedoxidepve
This week
1,847up 56
Last week
No. 1,903
Peak
No. 1,722
Days on chart
39
3/ 100
players now
3% full
3
7-day average
peak 12
#1,847
rank
top 8% · #287 in NA
13d ago
last wipe
biweekly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep1,722
  2. 30 Sep2,312
  3. 7 Oct2,026
  4. 14 Oct2,137
  5. 21 Oct1,903
  6. now1,841
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 13:16 UTC
  3. 35d 20hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 10 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 11 halved by day 12 13.8 days 2
Thu 17 Sep, 13:44 UTC41d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The busiest moments of its recent wipes averaged 11 players. It took 12 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 9 is when the crowd went under half.

When does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?

Wipes on PVE Land [US]|SkillTree|Raidable Bases|EVENTS run every 4 weeks on Thursday at 13:16 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 13 days 9 hours is how long the current world has been up. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

A rustedmaster.eu hostname is published by PVE Land [US]|SkillTree|Raidable Bases|EVENTS and by 4 other servers we track, so the same operator most likely runs them.

Which Rust Server Rank filters and lists does PVE Land [US]|SkillTree|Raidable Bases|EVENTS turn up in?

These Rust Server Rank lists feature PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts16 (Group limit): A team takes at most 16; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs a procedural map of size 4,096 with seed 58744231, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What rules apply on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and what settings does it use?

You will not find a gather rate in PVE Land [US]|SkillTree|Raidable Bases|EVENTS's name. 16 players is the group cap. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is PVE Land [US]|SkillTree|Raidable Bases|EVENTS running?

On Windows, PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and is it online now?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS is live as you read this. About 9 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Its average over the last 48 hours was 59 server fps; 53 was the lowest it went. Up to 111,145 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,703 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is PVE Land [US]|SkillTree|Raidable Bases|EVENTS based?

In North America, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself with its NA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 66.51.99.151:28080 is its address.

Population

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS a busy server?

Right now 3 players are on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, with 100 slots in total. Averaging 3 players over the last week, it hit a high of 12. Its busiest hour in the last 48 hours was 04:00 UTC, when it averaged 6 players.

Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit in the Rust server rankings?

Seven days of player hours give PVE Land [US]|SkillTree|Raidable Bases|EVENTS #1,847 overall, the top 8% of ranked servers, and #287 in North America.

Connect

What is the way to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

You can type client.connect 66.51.99.151:28080 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://rustedmaster.eu for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts16
Group limit A team takes at most 16.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.