Artist page · Modded · on air
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 7m ago
- Last week
- No. 1,903
- Peak
- No. 1,722
- Days on chart
- 39
Rank
- 23 Sep1,722
- 30 Sep2,312
- 7 Oct2,026
- 14 Oct2,137
- 21 Oct1,903
- now1,841
Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 13:16 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | 10 | – | running | 2 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC41d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 281/ 2000
- 2 Chrayntopia ♡ ︎PvE | RP | PvP 120/ 200
- 3 Orange Dream | Cozy PvE/RP | No KOS 28/ 200
- 4 LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No 16/ 35
- 5 ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los 14/ 100
- 6 [US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR| 2/ 100
Quick answers
Reset schedule
What happens on wipe day at PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The busiest moments of its recent wipes averaged 11 players. It took 12 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 9 is when the crowd went under half.
When does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?
Wipes on PVE Land [US]|SkillTree|Raidable Bases|EVENTS run every 4 weeks on Thursday at 13:16 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 13 days 9 hours is how long the current world has been up. Its tags give a wipe schedule of one wipe every two weeks.
Tags
Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
A rustedmaster.eu hostname is published by PVE Land [US]|SkillTree|Raidable Bases|EVENTS and by 4 other servers we track, so the same operator most likely runs them.
Which Rust Server Rank filters and lists does PVE Land [US]|SkillTree|Raidable Bases|EVENTS turn up in?
These Rust Server Rank lists feature PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts16 (Group limit): A team takes at most 16; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs a procedural map of size 4,096 with seed 58744231, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.
What rules apply on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and what settings does it use?
You will not find a gather rate in PVE Land [US]|SkillTree|Raidable Bases|EVENTS's name. 16 players is the group cap. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is PVE Land [US]|SkillTree|Raidable Bases|EVENTS running?
On Windows, PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and is it online now?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS is live as you read this. About 9 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
What is performance like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Its average over the last 48 hours was 59 server fps; 53 was the lowest it went. Up to 111,145 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,703 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is PVE Land [US]|SkillTree|Raidable Bases|EVENTS based?
In North America, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself with its NA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 66.51.99.151:28080 is its address.
Population
Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS a busy server?
Right now 3 players are on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, with 100 slots in total. Averaging 3 players over the last week, it hit a high of 12. Its busiest hour in the last 48 hours was 04:00 UTC, when it averaged 6 players.
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit in the Rust server rankings?
Seven days of player hours give PVE Land [US]|SkillTree|Raidable Bases|EVENTS #1,847 overall, the top 8% of ranked servers, and #287 in North America.
Connect
What is the way to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
You can type client.connect 66.51.99.151:28080 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://rustedmaster.eu for its website.
