Rust Server RankThe weekly server chart
On air 11,876 servers on air 94,650 listening now 4,085 with a crowd 155 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME

Online EU · fra 5.135.90.65:28015 checked 13m ago

biweekly wipes moddedoxidepve
This week
511down 54
Last week
No. 457
Peak
No. 394
Days on chart
38
39/ 50
players now
78% full
29
7-day average
peak 66
#511
rank
top 2% · #252 in EU
12d ago
last wipe
biweekly schedule
8d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep582
  2. 29 Sep618
  3. 6 Oct522
  4. 13 Oct604
  5. 20 Oct457
  6. now505
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02040608020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
95
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 12

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 15d 21hThu 12 Nov, 17:08 UTC
  3. 36d 23hThu 3 Dec, 19:00 UTCFW
  4. 43d 21hThu 10 Dec, 17:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 110, 2 hours in, with 1 in the queue.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:08 UTC12d ago 110+1 queue – running 13
Thu 1 Oct, 17:36 UTC FW26d ago 112+19 queue halved by day 12 14 days 18
Thu 17 Sep, 17:09 UTC40d ago 62 held half 14 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

95 players is the average busiest figure across its recent wipes. The latest wipe peaked 2 hours in, with a queue of 1 beyond it. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 12 is when the crowd went under half.

How often does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME wipe?

The rhythm of wipes on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is every 4 weeks on Thursday at 17:08 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 12 days 2 hours. Its tags give a wipe schedule of one wipe every two weeks.

Tag guide

Which Rust Server Rank filters and lists does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME turn up in?

These Rust Server Rank lists include [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average and it shows up.

What do [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME's tags tell you?

The game's server browser picks up the tags [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $rfra (Region code): Filed under region code fra; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME play?

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME runs a procedural map of size 4,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: dsc.gg/tiesoland.

What rules apply on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, and what settings does it use?

No gather rate appears in [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME's name. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME on?

On Linux, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, and is it online now?

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is live as you read this. About 1 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME run?

The last 48 hours gave an average of 28 server fps, with a floor of 5. The world carried as many as 328,938 entities, buildings and deployables among them. Memory use reached 7,078 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME hosted?

The EU tag is what [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME uses to list itself in Europe, and its region code is fra. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.135.90.65:28015.

Numbers

Is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME a busy server?

Right now 39 players are on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, with 50 slots in total. Averaging 29 players over the last week, it hit a high of 66. At 18:00 UTC it saw its busiest spell of the last 48 hours, averaging 51 players.

Where does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME sit in the Rust server rankings?

In Europe the player-hours chart puts [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME at #252; across all ranked servers that is #511 and the top 2% over the last seven days.

Join details

What is the way to join [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

You can type client.connect 5.135.90.65:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/PtHBASpHZ2.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$rfra
Region code Filed under region code fra.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.