Rust Server RankThe weekly server chart
On air 11,853 servers on air 82,944 listening now 3,958 with a crowd 169 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid

Online EU 81.19.214.35:28026 checked 9m ago

biweekly wipes moddedoxidepve
This week
516up 9
Last week
No. 525
Peak
No. 463
Days on chart
38
39/ 100
players now
39% full
28
7-day average
peak 68
#516
rank
top 2% · #255 in EU
12d ago
last wipe
biweekly schedule
8d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep502
  2. 29 Sep514
  3. 6 Oct529
  4. 13 Oct645
  5. 20 Oct525
  6. now514
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02040608021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
96
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 15d 21hThu 12 Nov, 18:08 UTC
  3. 36d 22hThu 3 Dec, 19:00 UTCFW
  4. 43d 21hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 93, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:08 UTC12d ago 93 – running 44
Thu 1 Oct, 17:55 UTC FW26d ago 101+13 queue halved by day 10 14 days 40
Thu 17 Sep, 18:10 UTC40d ago 94 halved by day 12 14 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

96 players is the average busiest figure across its recent wipes. It took 2 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 11 is when the crowd went under half.

When does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid wipe?

Wipes on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid run every 4 weeks on Thursday at 18:08 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 12 days 2 hours. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Which Rust Server Rank filters and lists does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid turn up in?

These Rust Server Rank lists feature [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid: The EU Rust chart this week, Modded Rust server rankings, Rust PvE servers, ranked and Rust zombie servers, ranked. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average and it shows up.

How should you read the tags on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

These are the tags [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts10 (Group limit): A team takes at most 10; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid play?

[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid runs a procedural map of size 4,096 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Monsters Land.

What rules apply on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid, and what settings does it use?

You will not find a gather rate in [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid's name. The group limit is 10 players. It runs pve, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. To join, your game must be on the same protocol; Steam handles that update.

Is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid online, and how often does it stay up?

You will find [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid online at this moment. Its own uptime figure puts the last restart at roughly 9 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid smooth to play on?

Its average over the last 48 hours was 52 server fps; 37 was the lowest it went. The world carried as many as 206,228 entities, buildings and deployables among them. Memory use reached 6,183 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid based?

With its EU tag, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 81.19.214.35:28026.

Population

What kind of population does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid carry?

The live picture at [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid: 39 players, 100 slots. It peaked at 68 players in the last seven days, averaging 28. The busiest point in the last 48 hours came at 19:00 UTC, averaging 49 players.

Where does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid sit in the Rust server rankings?

The last seven days of player hours put [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid at #516, within the top 2% of ranked servers and at #255 in Europe.

How to join

What is the way to join [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

In Rust, press F1 and enter client.connect 81.19.214.35:28026 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at http://www.rustywasteland.eu.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts10
Group limit A team takes at most 10.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.