Artist page · Modded
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.141.105:28015 checked 43d ago
- Last week
- –
- Peak
- No. 13,908
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 180/ 2000
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 62/ 100
- 3 1[PvE]Тульский|Русский|Classic+Ивенты 41/ 200
- 4 [PvE] Relic Europe | No Killing | No Raiding | No Decay 25/ 200
- 5 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 17/ 140
- 6 RustAria#4 [Мирный / PVE / SKINDROPS] 21/ 200
Quick answers
Reset schedule
How often does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
The record of wipes on [EU] Tranquility:PvE | IN DEVELOPMENT is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 44 days 15 hours is how long the current world has been up.
Tag guide
Where does [EU] Tranquility:PvE | IN DEVELOPMENT appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include [EU] Tranquility:PvE | IN DEVELOPMENT: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
The game's server browser picks up the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163207 (Build): The build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on [EU] Tranquility:PvE | IN DEVELOPMENT?
The game generates the procedural map that [EU] Tranquility:PvE | IN DEVELOPMENT runs.
What rules apply on [EU] Tranquility:PvE | IN DEVELOPMENT, and what settings does it use?
The name of [EU] Tranquility:PvE | IN DEVELOPMENT does not state a gather rate. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is [EU] Tranquility:PvE | IN DEVELOPMENT running?
Rust network protocol 2633 and build 163207 is the version, Windows the system, and [EU] Tranquility:PvE | IN DEVELOPMENT the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?
Down at the moment: [EU] Tranquility:PvE | IN DEVELOPMENT was last seen 43 days 1 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 16 September 2026 for the first time.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit?
With its EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 93.206.141.105:28015 is its address.
Numbers
What kind of population does [EU] Tranquility:PvE | IN DEVELOPMENT carry?
Right now [EU] Tranquility:PvE | IN DEVELOPMENT is offline, last seen 43 days 1 hours ago.
What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold among Rust servers?
In Europe the player-hours chart puts [EU] Tranquility:PvE | IN DEVELOPMENT at #2,420; across all ranked servers that is #14,106 and the top – over the last seven days.
Connect
What is the way to join [EU] Tranquility:PvE | IN DEVELOPMENT?
In Rust, press F1 and enter client.connect 93.206.141.105:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.