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On air 11,766 servers on air 65,323 listening now 3,462 with a crowd 190 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.141.105:28015 checked 43d ago

moddedcarbonpve
This week
14,106NEW
Last week
–
Peak
No. 13,908
Days on chart
4
1/ 50
players now
2% full
0
7-day average
peak –
#14,106
rank
#2420 in EU
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average 62/ 100
  3. 3 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average 41/ 200
  4. 4 [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average 25/ 200
  5. 5 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average 17/ 140
  6. 6 RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average 21/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

How often does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

The record of wipes on [EU] Tranquility:PvE | IN DEVELOPMENT is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 44 days 15 hours is how long the current world has been up.

Tag guide

Where does [EU] Tranquility:PvE | IN DEVELOPMENT appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [EU] Tranquility:PvE | IN DEVELOPMENT: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

The game's server browser picks up the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163207 (Build): The build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on [EU] Tranquility:PvE | IN DEVELOPMENT?

The game generates the procedural map that [EU] Tranquility:PvE | IN DEVELOPMENT runs.

What rules apply on [EU] Tranquility:PvE | IN DEVELOPMENT, and what settings does it use?

The name of [EU] Tranquility:PvE | IN DEVELOPMENT does not state a gather rate. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is [EU] Tranquility:PvE | IN DEVELOPMENT running?

Rust network protocol 2633 and build 163207 is the version, Windows the system, and [EU] Tranquility:PvE | IN DEVELOPMENT the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?

Down at the moment: [EU] Tranquility:PvE | IN DEVELOPMENT was last seen 43 days 1 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 16 September 2026 for the first time.

Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit?

With its EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 93.206.141.105:28015 is its address.

Numbers

What kind of population does [EU] Tranquility:PvE | IN DEVELOPMENT carry?

Right now [EU] Tranquility:PvE | IN DEVELOPMENT is offline, last seen 43 days 1 hours ago.

What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold among Rust servers?

In Europe the player-hours chart puts [EU] Tranquility:PvE | IN DEVELOPMENT at #2,420; across all ranked servers that is #14,106 and the top – over the last seven days.

Connect

What is the way to join [EU] Tranquility:PvE | IN DEVELOPMENT?

In Rust, press F1 and enter client.connect 93.206.141.105:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs163207
Build The build is 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.