Rust Server RankThe weekly server chart
On air 11,786 servers on air 66,925 listening now 3,511 with a crowd 190 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

1[PvE]Тульский|Русский|Classic+Ивенты

Online 80.242.59.122:35200 checked 9m ago

monthly wipes vanillamoddedoxidepve
This week
497down 132
Last week
No. 365
Peak
No. 238
Days on chart
40
38/ 200
players now
19% full
34
7-day average
peak 96
#497
rank
top 2%
22d ago
last wipe
monthly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep325
  2. 1 Oct524
  3. 8 Oct326
  4. 15 Oct277
  5. 22 Oct365
  6. now482
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02040608013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

3.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
115
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 11.5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 OctSat 3 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC3d ago 59 – running 22
Tue 6 Oct, 16:55 UTC22d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC25d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC26d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC27d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC41d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on 1[PvE]Тульский|Русский|Classic+Ивенты when wipe day comes?

Averaged over its recent wipes, the crowd reached 115 at the peak. 33 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. Where it failed to hold, day 11.5 is when the crowd went under half.

When does 1[PvE]Тульский|Русский|Classic+Ивенты wipe?

Once a month, with the force wipe, 1[PvE]Тульский|Русский|Classic+Ивенты wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 22 days 19 hours. Wipes are set to monthly, as its tags state.

Tag guide

Where does 1[PvE]Тульский|Русский|Classic+Ивенты appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 1[PvE]Тульский|Русский|Classic+Ивенты: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

What do 1[PvE]Тульский|Русский|Classic+Ивенты's tags tell you?

The game's server browser picks up the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on 1[PvE]Тульский|Русский|Classic+Ивенты?

A procedural map of size 4,250 with seed 1019609510 is what 1[PvE]Тульский|Русский|Classic+Ивенты runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does 1[PvE]Тульский|Русский|Classic+Ивенты have in place?

You will not find a gather rate in 1[PvE]Тульский|Русский|Classic+Ивенты's name. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.

Server details

What Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is 1[PvE]Тульский|Русский|Classic+Ивенты. To join, your game must be on the same protocol; Steam handles that update.

How reliable is 1[PvE]Тульский|Русский|Classic+Ивенты, and is it online now?

You will find 1[PvE]Тульский|Русский|Classic+Ивенты online at this moment. Its own uptime figure puts the last restart at roughly 7 hours ago. It was up 99% of the time across the last 7 full days, 166 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is 1[PvE]Тульский|Русский|Classic+Ивенты smooth to play on?

Its average over the last 48 hours was 53 server fps; 40 was the lowest it went. Buildings, deployables and everything else added up to as many as 338,343 entities. It climbed to 7,831 MB of memory at most. Players call it lag: fps falling and entities piling up.

In which location is 1[PvE]Тульский|Русский|Classic+Ивенты hosted?

The name of 1[PvE]Тульский|Русский|Classic+Ивенты points to Europe, even though no region tag is published. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 80.242.59.122:35200.

Numbers

Is 1[PvE]Тульский|Русский|Classic+Ивенты a busy server?

Of 200 slots on 1[PvE]Тульский|Русский|Classic+Ивенты, 38 are taken at the moment. Averaging 34 players over the last week, it hit a high of 96. Its busiest hour in the last 48 hours was 17:00 UTC, when it averaged 54 players.

Where does 1[PvE]Тульский|Русский|Classic+Ивенты sit in the Rust server rankings?

A seven-day player-hours count places 1[PvE]Тульский|Русский|Classic+Ивенты at #497 across every ranked server, within the top 2%.

Join details

How do you get into 1[PvE]Тульский|Русский|Classic+Ивенты?

In Rust, press F1 and enter client.connect 80.242.59.122:35200 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://trg.gamestores.app/.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.