Artist page · Modded
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 44d ago
- Last week
- –
- Peak
- No. 10,190
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 254/ 2000
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 11/ 100
- 3 1[PvE]Тульский|Русский|Classic+Ивенты 26/ 200
- 4 [PvE] Relic Europe | No Killing | No Raiding | No Decay 30/ 200
- 5 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 29/ 140
- 6 RustAria#4 [Мирный / PVE / SKINDROPS] 14/ 200
Quick answers
Wipe times
When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
Too few wipes are logged for [EU] Tranquility:PvE | IN DEVELOPMENT to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 48 days.
Tag guide
Which Rust Server Rank filters and lists does [EU] Tranquility:PvE | IN DEVELOPMENT turn up in?
These Rust Server Rank lists include [EU] Tranquility:PvE | IN DEVELOPMENT: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
These are the tags [EU] Tranquility:PvE | IN DEVELOPMENT puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; modded (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
What settings and rules does [EU] Tranquility:PvE | IN DEVELOPMENT have in place?
The name of [EU] Tranquility:PvE | IN DEVELOPMENT does not state a gather rate. 8 players is the group limit, the default in the game. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is [EU] Tranquility:PvE | IN DEVELOPMENT running?
Rust network protocol 2633 and build 163207 is the version, Windows the system, and [EU] Tranquility:PvE | IN DEVELOPMENT the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online?
Last seen 44 days 5 hours ago, [EU] Tranquility:PvE | IN DEVELOPMENT is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 14 September 2026 it first appeared on Rust Server Rank.
Where in the world is [EU] Tranquility:PvE | IN DEVELOPMENT based?
In Europe, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself with its EU tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 93.206.136.130:28015 is its address.
Numbers
Is [EU] Tranquility:PvE | IN DEVELOPMENT a busy server?
Right now [EU] Tranquility:PvE | IN DEVELOPMENT is offline, last seen 44 days 5 hours ago.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the Rust server rankings?
The last seven days of player hours put [EU] Tranquility:PvE | IN DEVELOPMENT at #13,521, within the top – of ranked servers and at #2,365 in Europe.
Join details
What is the way to join [EU] Tranquility:PvE | IN DEVELOPMENT?
Press F1 in Rust to bring up the console, then enter client.connect 93.206.136.130:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.