Artist page · Modded
DEVELOPMENT SERVER
Offline EU 85.61.52.207:28015 checked 2d ago
- Last week
- No. 9,695
- Peak
- No. 6,277
- Days on chart
- 33
Rank
- 30 Sep12,629
- 7 Oct12,660
- 14 Oct6,441
- 21 Oct9,695
- now11,972
Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 11d 8hSun 8 Nov, 15:16 UTC
- 25d 8hSun 22 Nov, 15:16 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 39d 8hSun 6 Dec, 15:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:16 UTC2d ago | 1 | – | running | 1 |
| Mon 12 Oct, 09:04 UTC15d ago | 1 | held half | 13.3 days | 0 |
| Sat 10 Oct, 19:51 UTC17d ago | 2 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:56 UTC25d ago | 1 | – | 7.9 days | 1 |
| Wed 30 Sep, 18:36 UTC27d ago | 1 | – | 2.2 days | 1 |
| Sun 27 Sep, 07:28 UTC30d ago | 1 | – | 3.5 days | 1 |
| Sun 13 Sep, 15:40 UTC44d ago | 1 | – | 13.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 105/ 2000
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 28/ 100
- 3 RustAria#4 [Мирный / PVE / SKINDROPS] 16/ 200
- 4 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME 4/ 50
- 5 [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid 5/ 100
- 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events 9/ 100
Quick answers
Reset schedule
What happens on wipe day at DEVELOPMENT SERVER?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
When does DEVELOPMENT SERVER wipe?
DEVELOPMENT SERVER's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 2 days 15 hours. Every two weeks is the wipe schedule printed in its tags.
Tags
Which Rust Server Rank filters and lists does DEVELOPMENT SERVER turn up in?
These Rust Server Rank lists include DEVELOPMENT SERVER: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags on DEVELOPMENT SERVER?
The game's server browser picks up the tags DEVELOPMENT SERVER publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
What settings and rules does DEVELOPMENT SERVER have in place?
The name of DEVELOPMENT SERVER does not state a gather rate. The game's default applies: groups of up to 8 players. It runs pve, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is DEVELOPMENT SERVER running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is DEVELOPMENT SERVER. To join, your game must be on the same protocol; Steam handles that update.
How dependable is DEVELOPMENT SERVER, and is it online?
You will find DEVELOPMENT SERVER offline right now, with its last sighting 2 days 12 hours ago. It was up 2% of the time across the last 7 full days, 3 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where does DEVELOPMENT SERVER sit?
In Europe, DEVELOPMENT SERVER lists itself with its EU tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 85.61.52.207:28015.
Numbers
How many players does DEVELOPMENT SERVER usually have?
The last time DEVELOPMENT SERVER was seen was 2 days 12 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1.
Where does DEVELOPMENT SERVER place in the rankings?
Seven days of player hours give DEVELOPMENT SERVER #11,984 overall, the top 54% of ranked servers, and #2,383 in Europe.
Join details
What is the way to join DEVELOPMENT SERVER?
In Rust, press F1 and enter client.connect 85.61.52.207:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.