Rust Server RankThe weekly server chart
On air 11,799 servers on air 79,295 listening now 3,786 with a crowd 103 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Test

Online EU 66.51.97.64:28015 checked 10m ago

biweekly wipes moddedoxidepve
This week
15,323down 150
Last week
No. 15,173
Peak
No. 9,309
Days on chart
39
0/ 50
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69% · #2570 in EU
27d ago
last wipe
biweekly schedule
21h
next wipe
Thu 29 Oct, 18:08 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep9,379
  2. 30 Sep12,509
  3. 7 Oct12,494
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,323
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:08 UTC, in 21h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 21hThu 29 Oct, 18:08 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 18:08 UTC
  4. 28d 21hThu 26 Nov, 18:08 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average 312/ 2000
  2. 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 48/ 100
  3. 3 RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average 26/ 200
  4. 4 [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average 40/ 100
  5. 5 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average 57/ 50
  6. 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average 20/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Test when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 37 hours from the latest wipe for the crowd to peak.

When does Test wipe?

Test's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Mark Thursday 29 October at 18:08 UTC: that is the next wipe. It has been on this world for 27 days 2 hours. Its tags give a wipe schedule of one wipe every two weeks.

Tag guide

Which Rust Server Rank filters and lists does Test turn up in?

These Rust Server Rank lists include Test: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it shows up.

What do Test's tags tell you?

Here are the tags Test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): Europe is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Test play?

A procedural map of size 3,500 with seed 942019 is what Test runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Test have in place?

The name of Test does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Test running?

On Linux, Test runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Test, and is it online?

Right now Test is up and taking players. About 4 days 21 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 17 September 2026, logged by Rust Server Rank.

How smoothly does Test run?

Never below 5, it averaged 5 server fps across the last 48 hours. The world carried as many as 70,805 entities, buildings and deployables among them. Memory use reached 3,176 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is Test hosted?

In Europe, Test lists itself with its EU tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.97.64:28015 is its address.

Player count

Is Test a busy server?

The live picture at Test: 0 players, 50 slots. The seven-day average for players is 0.

Where does Test sit in the Rust server rankings?

Seven days of player hours give Test #15,323 overall, the top 69% of ranked servers, and #2,570 in Europe.

Connect

How do you get into Test?

Press F1 in Rust to bring up the console, then enter client.connect 66.51.97.64:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.