Artist page · Modded · on air
Test
Online EU 66.51.97.64:28015 checked 10m ago
- Last week
- No. 15,173
- Peak
- No. 9,309
- Days on chart
- 39
Rank
- 23 Sep9,379
- 30 Sep12,509
- 7 Oct12,494
- 14 Oct15,922
- 21 Oct15,173
- now15,323
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 18:08 UTC, in 21h. Its biweekly schedule tag · low confidence
Coming wipes
- 21hThu 29 Oct, 18:08 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 14d 21hThu 12 Nov, 18:08 UTC
- 28d 21hThu 26 Nov, 18:08 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 42d 21hThu 10 Dec, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 312/ 2000
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 48/ 100
- 3 RustAria#4 [Мирный / PVE / SKINDROPS] 26/ 200
- 4 [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid 40/ 100
- 5 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME 57/ 50
- 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events 20/ 100
Quick answers
Wipe days
What should you expect on Test when wipe day comes?
1 players is the average busiest figure across its recent wipes. It took 37 hours from the latest wipe for the crowd to peak.
When does Test wipe?
Test's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Mark Thursday 29 October at 18:08 UTC: that is the next wipe. It has been on this world for 27 days 2 hours. Its tags give a wipe schedule of one wipe every two weeks.
Tag guide
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists include Test: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it shows up.
What do Test's tags tell you?
Here are the tags Test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): Europe is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does Test play?
A procedural map of size 3,500 with seed 942019 is what Test runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does Test have in place?
The name of Test does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Test running?
On Linux, Test runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Test, and is it online?
Right now Test is up and taking players. About 4 days 21 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 17 September 2026, logged by Rust Server Rank.
How smoothly does Test run?
Never below 5, it averaged 5 server fps across the last 48 hours. The world carried as many as 70,805 entities, buildings and deployables among them. Memory use reached 3,176 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is Test hosted?
In Europe, Test lists itself with its EU tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.97.64:28015 is its address.
Player count
Is Test a busy server?
The live picture at Test: 0 players, 50 slots. The seven-day average for players is 0.
Where does Test sit in the Rust server rankings?
Seven days of player hours give Test #15,323 overall, the top 69% of ranked servers, and #2,570 in Europe.
Connect
How do you get into Test?
Press F1 in Rust to bring up the console, then enter client.connect 66.51.97.64:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
