Artist page · Modded · on air
[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++
Online EU 65.21.78.175:28000 checked 10m ago
- Last week
- No. 3,055
- Peak
- No. 2,460
- Days on chart
- 39
Rank
- 23 Sep2,981
- 30 Sep2,577
- 7 Oct2,724
- 14 Oct2,902
- 21 Oct3,055
- now2,460
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 11d 7hSun 8 Nov, 11:54 UTC
- 25d 7hSun 22 Nov, 11:54 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 39d 7hSun 6 Dec, 11:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:54 UTC2d ago | 8 | – | running | 4 |
| Thu 15 Oct, 18:01 UTC12d ago | 5 | held half | 9.7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW26d ago | 8 | halved by day 13 | 14 days | 3 |
| Thu 17 Sep, 18:04 UTC40d ago | 4 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 92/ 2000
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 12/ 100
- 3 RustAria#4 [Мирный / PVE / SKINDROPS] 8/ 200
- 4 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME 7/ 50
- 5 [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid 4/ 100
- 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events 6/ 100
Quick answers
Wipe times
What happens on wipe day at [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
The busiest moments of its recent wipes averaged 7 players. 3 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. Where it failed to hold, day 13 is when the crowd went under half.
On what schedule does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ wipe?
[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 2 days 16 hours. Its tags give a wipe schedule of one wipe every two weeks.
Tag guide
Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s tags tell you?
Here are the tags [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
A procedural map of size 4,750 with seed 479873 is what [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, and what settings does it use?
The name of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, and is it online?
You will find [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ online at this moment. Its own uptime figure puts the last restart at roughly 21 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
What is performance like on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
The last 48 hours gave an average of 40 server fps, with a floor of 4. The world carried as many as 137,069 entities, buildings and deployables among them. At its highest, memory use hit 4,462 MB. What you feel as lag is low fps and an entity count on the way up.
Where in the world is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ based?
The EU tag is what [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 65.21.78.175:28000.
Numbers
Is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ a busy server?
Of 50 slots on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, 0 are taken at the moment. Averaging 2 players over the last week, it hit a high of 8. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 6 players.
Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ place in the rankings?
Seven days of player hours give [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ #2,450 overall, the top 11% of ranked servers, and #940 in Europe.
Connect
What is the way to join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
In Rust, press F1 and enter client.connect 65.21.78.175:28000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/6RTCTkHHKJ.
