Rust Server RankThe weekly server chart
On air 11,595 servers on air 33,980 listening now 2,824 with a crowd 64 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++

Online EU 65.21.78.175:28000 checked 10m ago

biweekly wipes moddedoxidepve
This week
2,450up 605
Last week
No. 3,055
Peak
No. 2,460
Days on chart
39
0/ 50
players now
0% full
2
7-day average
peak 8
#2,450
rank
top 11% · #940 in EU
2d ago
last wipe
biweekly schedule
8d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,981
  2. 30 Sep2,577
  3. 7 Oct2,724
  4. 14 Oct2,902
  5. 21 Oct3,055
  6. now2,460
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 13

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 11d 7hSun 8 Nov, 11:54 UTC
  3. 25d 7hSun 22 Nov, 11:54 UTC
  4. 36d 14hThu 3 Dec, 19:00 UTCFW
  5. 39d 7hSun 6 Dec, 11:54 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:54 UTC2d ago 8 – running 4
Thu 15 Oct, 18:01 UTC12d ago 5 held half 9.7 days 0
Thu 1 Oct, 18:19 UTC FW26d ago 8 halved by day 13 14 days 3
Thu 17 Sep, 18:04 UTC40d ago 4 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The busiest moments of its recent wipes averaged 7 players. 3 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. Where it failed to hold, day 13 is when the crowd went under half.

On what schedule does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ wipe?

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 2 days 16 hours. Its tags give a wipe schedule of one wipe every two weeks.

Tag guide

Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s tags tell you?

Here are the tags [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

A procedural map of size 4,750 with seed 479873 is what [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, and what settings does it use?

The name of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, and is it online?

You will find [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ online at this moment. Its own uptime figure puts the last restart at roughly 21 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The last 48 hours gave an average of 40 server fps, with a floor of 4. The world carried as many as 137,069 entities, buildings and deployables among them. At its highest, memory use hit 4,462 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ based?

The EU tag is what [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 65.21.78.175:28000.

Numbers

Is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ a busy server?

Of 50 slots on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, 0 are taken at the moment. Averaging 2 players over the last week, it hit a high of 8. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 6 players.

Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ place in the rankings?

Seven days of player hours give [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ #2,450 overall, the top 11% of ranked servers, and #940 in Europe.

Connect

What is the way to join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

In Rust, press F1 and enter client.connect 65.21.78.175:28000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/6RTCTkHHKJ.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.