Artist page · Modded · on air
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Online EU · ger 62.83.16.220:28015 checked 7m ago
- Last week
- No. 3,297
- Peak
- No. 2,737
- Days on chart
- 39
Rank
- 23 Sep5,703
- 30 Sep5,293
- 7 Oct4,435
- 14 Oct2,997
- 21 Oct3,297
- now3,114
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 1[PvE]Тульский|Русский|Classic+Ивенты 12/ 200
- 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay 19/ 200
- 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 15/ 140
- 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 14/ 150
- 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 32/ 100
- 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] 5/ 75
Quick answers
Wipe days
What should you expect on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly when wipe day comes?
The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 23 hours in.
On what schedule does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?
Once a month, with the force wipe, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 6 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.
Lists and filters
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: The EU Rust chart this week, Modded Rust server rankings, Rust PvE servers, ranked and Rust zombie servers, ranked. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What is meant by the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The game's server browser picks up the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rger (Region code): Filed under region code ger; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; EU (Europe): The server browser files this one under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly play?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs a procedural map of size 3,500 with seed 1541797379, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly have in place?
The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly does not state a gather rate. 8 players is the group limit, the default in the game. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?
On Linux, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it online now?
Right now ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is up and taking players. About 18 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 144 of 168 hours, 86% of the time. On 15 September 2026 it first appeared on Rust Server Rank.
How smoothly does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
Its average over the last 48 hours was 104 server fps; 72 was the lowest it went. Up to 85,001 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,811 MB. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hosted?
Its region code is ger, it carries the EU tag, and it lists itself in Europe under the name ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 62.83.16.220:28015 is its address.
Numbers
What kind of population does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly carry?
The live picture at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: 0 players, 50 slots. Averaging 1 players over the last week, it hit a high of 6. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 3 players.
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly place in the rankings?
In Europe the player-hours chart puts ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #1,166; across all ranked servers that is #3,130 and the top 14% over the last seven days.
Join details
How do you get into ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Press F1 in Rust to bring up the console, then enter client.connect 62.83.16.220:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/fAxbJ6g5Hf for its website.
