Artist page · Modded · on air
In Rust We Trust
Online NA 47.219.122.30:28015 checked 8m ago
- Last week
- No. 9,062
- Peak
- No. 7,983
- Days on chart
- 31
Rank
- 1 Oct16,111
- 8 Oct14,705
- 15 Oct15,854
- 22 Oct9,062
- now9,409
Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Reset schedule
What happens on wipe day at In Rust We Trust?
The busiest moments of its recent wipes averaged 2 players. It took 0 hours from the latest wipe for the crowd to peak.
When does In Rust We Trust wipe?
The only wipe on In Rust We Trust is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 25 days 20 hours. Wipes are set to monthly, as its tags state.
Tags
Where does In Rust We Trust appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include In Rust We Trust: Modded Rust server rankings, Rust roleplay servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do In Rust We Trust's tags tell you?
The game's server browser picks up the tags In Rust We Trust publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^r (Roleplay): It is a roleplay server; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does In Rust We Trust play?
The map on In Rust We Trust is procedural, size 3,000, seed 8762, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does In Rust We Trust have in place?
You will not find a gather rate in In Rust We Trust's name. The game's default applies: groups of up to 8 players. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is In Rust We Trust on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is In Rust We Trust. The same protocol is required to join, and Steam takes care of the update.
How dependable is In Rust We Trust, and is it online?
You will find In Rust We Trust online at this moment. Its own uptime figure puts the last restart at roughly 3 days 16 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 29 September 2026 it first appeared on Rust Server Rank.
How smoothly does In Rust We Trust run?
Never below 135, it averaged 204 server fps across the last 48 hours. The world carried as many as 50,319 entities, buildings and deployables among them. It climbed to 2,150 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is In Rust We Trust hosted?
The NA tag is what In Rust We Trust uses to list itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 47.219.122.30:28015.
Population
How many players does In Rust We Trust usually have?
Of 100 slots on In Rust We Trust, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 2.
Where does In Rust We Trust sit in the Rust server rankings?
The last seven days of player hours put In Rust We Trust at #9,379, within the top 42% of ranked servers and at #1,246 in North America.
Connect
How do you get into In Rust We Trust?
Press F1 in Rust to bring up the console, then enter client.connect 47.219.122.30:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/VAWZN2pDmJ for its website.