Rust Server RankThe weekly server chart
On air 11,721 servers on air 56,361 listening now 3,397 with a crowd 135 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Testing Grounds

Online NA 45.45.239.176:28015 checked 8m ago

monthly wipes vanillamoddedoxide
This week
2,231up 1
Last week
No. 2,232
Peak
No. 2,047
Days on chart
38
5/ 15
players now
33% full
2
7-day average
peak 8
#2,231
rank
top 10% · #351 in NA
25d ago
last wipe
monthly schedule
8d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep2,123
  2. 29 Sep2,800
  3. 6 Oct2,485
  4. 13 Oct2,232
  5. 20 Oct2,232
  6. now2,183
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:18 UTC25d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average 16/ 175
  2. 2 Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 10/ 90
  3. 3 Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 4 on average 3/ 50
  4. 4 Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average 5/ 1000
  5. 5 Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average 1/ 50
  6. 6 [US] Busy Adults PVP BY Chill-AXXNA · groups of 8+ · monthly · 1 on average 2/ 50
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Testing Grounds when wipe day comes?

Averaged over its recent wipes, the crowd reached 5 at the peak. The crowd on the latest wipe peaked 13 hours in.

When does Testing Grounds wipe?

The only wipe on Testing Grounds is the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 25 days 22 hours. Its tags list wipes once a month.

Tags

Which Rust Server Rank filters and lists does Testing Grounds turn up in?

These Rust Server Rank lists include Testing Grounds: Modded Rust server rankings and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Testing Grounds?

The game's server browser picks up the tags Testing Grounds publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): The server browser files this one under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Testing Grounds?

The map on Testing Grounds is procedural, size 1,200, seed 2147483647, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Testing Grounds, and what settings does it use?

The name of Testing Grounds does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched off.

Server details

Which Rust build is Testing Grounds running?

On Linux, Testing Grounds runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is Testing Grounds, and is it online now?

Testing Grounds is live as you read this. Its own uptime figure puts the last restart at roughly 12 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Is Testing Grounds smooth to play on?

Never below 30, it averaged 30 server fps across the last 48 hours. Up to 7,075 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,274 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is Testing Grounds hosted?

In North America, Testing Grounds lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 45.45.239.176:28015 is its address.

Player count

What kind of population does Testing Grounds carry?

The live picture at Testing Grounds: 5 players, 15 slots. Averaging 2 players over the last week, it hit a high of 8. At 16:00 UTC it saw its busiest spell of the last 48 hours, averaging 5 players.

What position does Testing Grounds hold among Rust servers?

The last seven days of player hours put Testing Grounds at #2,231, within the top 10% of ranked servers and at #351 in North America.

How to join

How do you get into Testing Grounds?

In Rust, press F1 and enter client.connect 45.45.239.176:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.