Rust Server RankThe weekly server chart
On air 11,758 servers on air 58,600 listening now 3,466 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[GER] Fireland |PVE|Economy|Quests

Online 45.81.233.45:20213 checked 10m ago

monthly wipes moddedoxidepve
This week
4,023down 717
Last week
No. 3,306
Peak
No. 2,534
Days on chart
39
0/ 40
players now
0% full
1
7-day average
peak 4
#4,023
rank
top 18%
27d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,763
  2. 30 Sep6,294
  3. 7 Oct3,097
  4. 14 Oct2,566
  5. 21 Oct3,306
  6. now4,011
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average 22/ 200
  2. 2 [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average 28/ 200
  3. 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average 29/ 140
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 23/ 150
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average 37/ 100
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average 14/ 75
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [GER] Fireland |PVE|Economy|Quests when wipe day comes?

6 players is the average busiest figure across its recent wipes. It took 40 hours from the latest wipe for the crowd to peak.

When does [GER] Fireland |PVE|Economy|Quests wipe?

There is one wipe a month on [GER] Fireland |PVE|Economy|Quests: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 27 days 4 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Tag guide

Which Rust Server Rank filters and lists does [GER] Fireland |PVE|Economy|Quests turn up in?

These Rust Server Rank lists feature [GER] Fireland |PVE|Economy|Quests: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do [GER] Fireland |PVE|Economy|Quests's tags tell you?

These are the tags [GER] Fireland |PVE|Economy|Quests puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; modded (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on [GER] Fireland |PVE|Economy|Quests?

[GER] Fireland |PVE|Economy|Quests runs a procedural map of size 4,250 with seed 1377640526, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does [GER] Fireland |PVE|Economy|Quests have in place?

No gather rate appears in [GER] Fireland |PVE|Economy|Quests's name. 8 players is the group limit, the default in the game. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

What Rust version is [GER] Fireland |PVE|Economy|Quests on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and [GER] Fireland |PVE|Economy|Quests the server. The same protocol is required to join, and Steam takes care of the update.

Is [GER] Fireland |PVE|Economy|Quests online, and how often does it stay up?

[GER] Fireland |PVE|Economy|Quests is live as you read this. Its own uptime figure puts the last restart at roughly 41 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on [GER] Fireland |PVE|Economy|Quests?

The last 48 hours gave an average of 23 server fps, with a floor of 11. Up to 143,458 entities sat in the world: buildings, deployables and the rest. Memory use reached 5,743 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where does [GER] Fireland |PVE|Economy|Quests sit?

Its name points to Europe, though [GER] Fireland |PVE|Economy|Quests publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 45.81.233.45:20213 is its address.

Numbers

How many players does [GER] Fireland |PVE|Economy|Quests usually have?

The live picture at [GER] Fireland |PVE|Economy|Quests: 0 players, 40 slots. Averaging 1 players over the last week, it hit a high of 4. At 17:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does [GER] Fireland |PVE|Economy|Quests place in the rankings?

The last seven days of player hours rank [GER] Fireland |PVE|Economy|Quests at #4,023, inside the top 18% of ranked servers.

How to join

What is the way to join [GER] Fireland |PVE|Economy|Quests?

Press F1 in Rust to bring up the console, then enter client.connect 45.81.233.45:20213. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.
modded
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.