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#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
Online EU 37.230.137.162:20530 checked 8m ago
- Last week
- No. 1,339
- Peak
- No. 1,339
- Days on chart
- 40
Rank
- 24 Sep1,432
- 1 Oct2,034
- 8 Oct1,589
- 15 Oct2,396
- 22 Oct1,339
- now2,185
Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 20d 18hThu 19 Nov, 18:16 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 41d 18hThu 10 Dec, 18:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:16 UTC5h ago | – | – | running | 3 |
| Thu 15 Oct, 18:09 UTC14d ago | 17 | – | – | 5 |
| Thu 1 Oct, 18:15 UTC FW28d ago | 13 | halved by day 11 | 14 days | 5 |
| Thu 17 Sep, 18:15 UTC42d ago | 17 | halved by day 7 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 197/ 2000
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 25/ 100
- 3 RustAria#4 [Мирный / PVE / SKINDROPS] 6/ 200
- 4 [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases 44/ 100
- 5 [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME 76/ 100
- 6 PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events 23/ 100
Quick answers
Reset schedule
What should you expect on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS when wipe day comes?
16 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 26 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 7.
When does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe?
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS follows a wipe rhythm of every 3 weeks on Thursday at 18:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 5 hours. Its tags give a wipe schedule of one wipe every two weeks.
Tag guide
Who is behind #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and 1 other server we track publish a rustmax.ru hostname, so they are most likely run by the same operator.
Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: The EU Rust chart this week, Modded Rust server rankings, Rust PvE servers, ranked and Rust zombie servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
How should you read the tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The game's server browser picks up the tags #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): Europe is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS play?
The map on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is procedural, size 3,750, seed 158279431, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS have in place?
Gather rate on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is 1x, according to its name. The game's default applies: groups of up to 8 players. pve is the game mode, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS on?
On Linux, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS online, and how often does it stay up?
Right now #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is up and taking players. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?
Its average over the last 48 hours was 73 server fps; 25 was the lowest it went. Buildings, deployables and everything else added up to as many as 107,055 entities. It climbed to 4,188 MB of memory at most. Players call it lag: fps falling and entities piling up.
In which location is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hosted?
The EU tag is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 37.230.137.162:20530.
Numbers
How many players does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS usually have?
Right now 4 players are on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, with 50 slots in total. Averaging 2 players over the last week, it hit a high of 13. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 11 players.
What position does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold among Rust servers?
In Europe the player-hours chart puts #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS at #875; across all ranked servers that is #2,275 and the top 10% over the last seven days.
How to join
What is the way to join #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
You can type client.connect 37.230.137.162:20530 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rustmax.gamestores.app.
