Artist page · Modded · on air
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28027 checked 9m ago
- Last week
- No. 2,436
- Peak
- No. 2,195
- Days on chart
- 38
Rank
- 22 Sep11,670
- 29 Sep15,219
- 6 Oct4,500
- 13 Oct2,249
- 20 Oct2,436
- now2,784
Top 13% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:53 UTC22d ago | 7 | – | running | 1 |
| Sat 3 Oct, 12:17 UTC24d ago | 1 | held half | 2.1 days | 0 |
| Sun 20 Sep, 11:27 UTC37d ago | 1 | halved by day 1 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 29/ 100
- 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 19/ 88
- 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 12/ 100
- 4 【青岩-PVE服】原倍/萌新/突袭据点 5/ 200
- 5 [JP]ちょっぴりHard-PvE RiSu Server 5/ 100
- 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 9/ 100
Quick answers
Wipe times
What should you expect on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] when wipe day comes?
Averaged over its recent wipes, the crowd reached 3 at the peak. 46 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 1.
On what schedule does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipe?
Once a month, with the force wipe, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 22 days 6 hours. Its tags list wipes once a month.
Tags
Who owns and runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, since they all publish a ikkunn53.com hostname.
Where does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
How should you read the tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The game's server browser picks up the tags [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): East Asia is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] play?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs a procedural map of size 4,000 with seed 130303, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.
What rules apply on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and what settings does it use?
The name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] does not state a gather rate. The game's default applies: groups of up to 8 players. pve is the game mode, no player-versus-player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] on?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and is it online now?
You will find [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] online at this moment. About 10 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. On 17 September 2026 it first appeared on Rust Server Rank.
What is performance like on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The last 48 hours gave an average of 59 server fps, with a floor of 53. Buildings, deployables and everything else added up to as many as 123,945 entities. Memory use reached 3,528 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] hosted?
The EA tag is what [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] uses to list itself in Asia. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 222.224.192.138:28027 is its address.
Numbers
Is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] a busy server?
The live picture at [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: 0 players, 40 slots. It peaked at 6 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 12:00 UTC, when it averaged 3 players.
What position does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] hold among Rust servers?
Seven days of player hours give [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] #2,953 overall, the top 13% of ranked servers, and #295 in Asia.
Connect
What is the way to join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
In Rust, press F1 and enter client.connect 222.224.192.138:28027 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://www.ikkunn53.com/rust for its website.