Rust Server RankThe weekly server chart
On air 11,741 servers on air 62,626 listening now 3,351 with a crowd 195 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28021 checked 13m ago

monthly wipes moddedoxidepve
This week
1,713down 134
Last week
No. 1,579
Peak
No. 1,262
Days on chart
40
4/ 40
players now
10% full
3
7-day average
peak 13
#1,713
rank
top 8% · #169 in EA
26d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,269
  2. 1 Oct1,715
  3. 8 Oct1,288
  4. 15 Oct1,339
  5. 22 Oct1,579
  6. now1,674
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

32
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 32 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average 14/ 100
  4. 4 [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average 20/ 100
  5. 5 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average 12/ 200
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Averaged over its recent wipes, the crowd reached 32 at the peak. 23 hours after the latest wipe, the crowd hit its peak.

How often does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe?

Once a month, with the force wipe, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 26 days 22 hours. Wipes are set to monthly, as its tags state.

Lists and filters

Who owns and runs [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.

Where does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]'s tags tell you?

The game's server browser picks up the tags [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EA (East Asia): East Asia is where the browser lists it; rustmaps (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] play?

The map on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is custom and 4,000 in size; its file is published for download from this page.

What settings and rules does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] have in place?

No gather rate appears in [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]'s name. 8 players is the group limit, the default in the game. It runs pve, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on?

On Windows, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], and is it online?

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is live as you read this. About 55 minutes ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run?

Never below 2, it averaged 55 server fps across the last 48 hours. Up to 156,405 entities sat in the world: buildings, deployables and the rest. It climbed to 3,556 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] sit?

With its EA tag, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists itself in Asia. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 222.224.192.138:28021 is its address.

Numbers

How many players does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] usually have?

Right now 4 players are on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], with 40 slots in total. It peaked at 13 players in the last seven days, averaging 3. Its busiest hour in the last 48 hours was 12:00 UTC, when it averaged 5 players.

Where does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] place in the rankings?

Seven days of player hours give [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] #1,713 overall, the top 8% of ranked servers, and #169 in Asia.

How to join

What is the way to join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

In Rust, press F1 and enter client.connect 222.224.192.138:28021 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://www.ikkunn53.com/rust for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

EA
East Asia East Asia is where the browser lists it.

Other

rustmaps
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.