Rust Server RankThe weekly server chart
On air 11,652 servers on air 47,233 listening now 3,140 with a crowd 109 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28015 checked 10m ago

monthly wipes moddedoxidepve
This week
1,280up 64
Last week
No. 1,344
Peak
No. 1,073
Days on chart
40
3/ 40
players now
8% full
6
7-day average
peak 16
#1,280
rank
top 6% · #130 in EA
26d ago
last wipe
monthly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,169
  2. 1 Oct1,117
  3. 8 Oct1,100
  4. 15 Oct1,289
  5. 22 Oct1,344
  6. now1,275
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

35
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC26d ago 35 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average 35/ 100
  2. 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average 17/ 88
  3. 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average 13/ 100
  4. 4 [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average 12/ 100
  5. 5 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average 13/ 200
  6. 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average 11/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The busiest moments of its recent wipes averaged 35 players. The crowd on the latest wipe peaked 23 hours in.

On what schedule does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] wipe?

The only wipe on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 19 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Lists and filters

Who is behind [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.

Where does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]'s tags tell you?

The game's server browser picks up the tags [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EA (East Asia): The server browser files this one under East Asia; rustmaps (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] play?

The map on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is custom and 4,000 in size; its file is published for download from this page.

What rules apply on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and what settings does it use?

No gather rate appears in [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]'s name. 8 players is the group limit, the default in the game. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. Steam keeps it updated, but your game has to be on the same protocol to join.

Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] online, and how often does it stay up?

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is live as you read this. About 9 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The last 48 hours gave an average of 56 server fps, with a floor of 41. The world carried as many as 153,677 entities, buildings and deployables among them. Memory use reached 3,642 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] hosted?

In Asia, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself with its EA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 222.224.192.138:28015.

Player count

What kind of population does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] carry?

The live picture at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: 3 players, 40 slots. Averaging 6 players over the last week, it hit a high of 16. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 12 players.

Where does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] place in the rankings?

In Asia the player-hours chart puts [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] at #130; across all ranked servers that is #1,280 and the top 6% over the last seven days.

How to join

How do you get into [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

In Rust, press F1 and enter client.connect 222.224.192.138:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://www.ikkunn53.com/rust for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

EA
East Asia The server browser files this one under East Asia.

Other

rustmaps
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.