Rust Server RankThe weekly server chart
On air 11,662 servers on air 33,506 listening now 2,814 with a crowd 80 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases

Online EU 217.182.195.192:28015 checked 13m ago

biweekly wipes moddedoxidepve
This week
4,239down 1.1k
Last week
No. 3,172
Peak
No. 3,172
Days on chart
40
1/ 50
players now
2% full
0
7-day average
peak 4
#4,239
rank
top 19% · #1514 in EU
13d ago
last wipe
biweekly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,913
  2. 1 Oct4,614
  3. 8 Oct3,261
  4. 15 Oct4,080
  5. 22 Oct3,172
  6. now4,221
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 14d 13hThu 12 Nov, 17:46 UTC
  3. 35d 14hThu 3 Dec, 19:00 UTCFW
  4. 42d 13hThu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:46 UTC13d ago 4 – running 0
Thu 1 Oct, 19:25 UTC FW27d ago 5 halved by day 8 13.9 days 0
Thu 17 Sep, 17:37 UTC41d ago 1 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases when wipe day comes?

3 players is the average busiest figure across its recent wipes. It took 47 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If the crowd did not hold, it was under half by day 8.

On what schedule does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipe?

Wipes on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run every 4 weeks on Thursday at 17:46 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 13 days 10 hours. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Which Rust Server Rank filters and lists does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases turn up in?

These Rust Server Rank lists feature [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Here are the tags [ESP][PVE] InsOMNio | Events | Missions | RaidableBases publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files this one under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

A procedural map of size 3,300 with seed 1337 is what [ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name InsOMNio Maps.

What settings and rules does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases have in place?

No gather rate appears in [ESP][PVE] InsOMNio | Events | Missions | RaidableBases's name. 8 players is the group limit, the default in the game. It runs pve, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

What Rust version is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases on?

On Linux, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases online, and how often does it stay up?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases is live as you read this. About 19 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

The last 48 hours gave an average of 30 server fps, with a floor of 30. Buildings, deployables and everything else added up to as many as 81,931 entities. Memory use reached 2,811 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases based?

The EU tag is what [ESP][PVE] InsOMNio | Events | Missions | RaidableBases uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 217.182.195.192:28015.

Player count

What kind of population does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases carry?

The live picture at [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: 1 players, 50 slots. Averaging 0 players over the last week, it hit a high of 4. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases sit in the Rust server rankings?

The last seven days of player hours put [ESP][PVE] InsOMNio | Events | Missions | RaidableBases at #4,239, within the top 19% of ranked servers and at #1,514 in Europe.

Connect

How do you get into [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

In Rust, press F1 and enter client.connect 217.182.195.192:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.