Artist page · Modded · on air
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28048 checked 9m ago
- Last week
- No. 1,533
- Peak
- No. 1,370
- Days on chart
- 40
Rank
- 24 Sep1,492
- 1 Oct1,389
- 8 Oct1,699
- 15 Oct1,574
- 22 Oct1,533
- now1,536
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 14:34 UTC, in 18h. Every Friday at 14:34 UTC · high confidence
Coming wipes
- 18hFri 30 Oct, 14:34 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 7d 18hFri 6 Nov, 14:34 UTC
- 14d 18hFri 13 Nov, 14:34 UTC
- 21d 18hFri 20 Nov, 14:34 UTC
- 28d 18hFri 27 Nov, 14:34 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 35d 18hFri 4 Dec, 14:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:34 UTC6d ago | 15 | – | running | 1 |
| Fri 16 Oct, 13:48 UTC13d ago | 13 | halved by day 5 | 7 days | 8 |
| Fri 9 Oct, 13:50 UTC20d ago | 14 | held half | 7 days | 3 |
| Thu 1 Oct, 18:08 UTC FW28d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC34d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC41d ago | 12 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr 4/ 101
- 2 RGN 100000x PvE [Events|Purge|Zombies|SkillTree] 8/ 100
- 3 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| 7/ 200
- 4 [SEA] CrustyRusty | 10x PvE 0/ 50
- 5 CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS 5/ 100
- 6 RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] 1/ 101
Quick answers
Reset schedule
What should you expect on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?
Averaged over its recent wipes, the crowd reached 14 at the peak. 26 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 80% of recent wipes. If the crowd did not hold, it was under half by day 5.
When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipes on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:34 UTC. Friday 30 October at 14:34 UTC is when the next wipe is due. It has been on this world for 6 days 5 hours. The tags state that wipes happen weekly.
Tags
Which Rust Server Rank filters and lists does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] turn up in?
These Rust Server Rank lists feature RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s tags tell you?
The game's server browser picks up the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): It holds 101 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^r (Roleplay): It is a roleplay server; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 4,096 with seed 1337 is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] have in place?
The name says it: 100000x gather on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. 8 players is the group limit, the default in the game. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Right now RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is up and taking players. Going by the uptime it reports, the last restart was about 8 hours ago. 155 of 168 hours is 92% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?
Its average over the last 48 hours was 56 server fps; 48 was the lowest it went. Buildings, deployables and everything else added up to as many as 132,082 entities. Memory use reached 4,457 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where in the world is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] based?
No region comes from RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 216.39.240.13:28048 is its address.
Player count
What kind of population does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] carry?
Of 101 slots on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], 7 are taken at the moment. It peaked at 15 players in the last seven days, averaging 4. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 7 players.
Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] place in the rankings?
The last seven days of player hours rank RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] at #1,515, inside the top 7% of ranked servers.
Join details
How do you get into RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
In Rust, press F1 and enter client.connect 216.39.240.13:28048 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://www.rust-gaming-nation.com/ for its website.
