Rust Server RankThe weekly server chart
On air 11,617 servers on air 40,309 listening now 2,963 with a crowd 87 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 9m ago

100x weekly wipes moddedcarbonpve
This week
2,085up 30
Last week
No. 2,115
Peak
No. 1,911
Days on chart
40
2/ 101
players now
2% full
2
7-day average
peak 11
#2,085
rank
top 9%
5d ago
last wipe
weekly schedule
1d 6h
next wipe
Fri 30 Oct, 14:38 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,671
  2. 1 Oct2,131
  3. 8 Oct2,487
  4. 15 Oct1,914
  5. 22 Oct2,115
  6. now2,112
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 1d 6h. Every Friday at 14:38 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

Coming wipes

  1. 1d 6hFri 30 Oct, 14:38 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 8d 6hFri 6 Nov, 14:38 UTC
  4. 15d 6hFri 13 Nov, 14:38 UTC
  5. 22d 6hFri 20 Nov, 14:38 UTC
  6. 29d 6hFri 27 Nov, 14:38 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 36d 6hFri 4 Dec, 14:38 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC5d ago 11 – running 3
Fri 16 Oct, 13:46 UTC12d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 13:49 UTC19d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 18:03 UTC FW27d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC33d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC40d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The busiest moments of its recent wipes averaged 24 players. The crowd on the latest wipe peaked 44 hours in. Above half the peak until the next wipe: that is what happened in 40% of its recent wipes. If the crowd did not hold, it was under half by day 5.

When does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?

The rhythm of wipes on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. Friday 30 October at 14:38 UTC is when the next wipe is due. 5 days 17 hours is how long the current world has been up. Its tags carry a schedule of wipes once a week.

Lists and filters

Which Rust Server Rank filters and lists does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] turn up in?

These Rust Server Rank lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x and it shows up.

What is meant by the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Here are the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): It holds 101 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^r (Roleplay): Roleplay is the point here; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 677322, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and what settings does it use?

Gather rate on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is 100x, according to its name. The game's default applies: groups of up to 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] running?

On Linux, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and is it online?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is live as you read this. About 6 hours ago it restarted last, judged by its reported uptime. 163 of 168 hours is 97% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The last 48 hours gave an average of 30 server fps, with a floor of 30. The world carried as many as 168,296 entities, buildings and deployables among them. At its highest, memory use hit 5,295 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit?

No region comes from RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 195.60.166.227:29015 is its address.

Population

How many players does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] usually have?

Of 101 slots on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], 2 are taken at the moment. Averaging 2 players over the last week, it hit a high of 11. At 14:00 UTC it saw its busiest spell of the last 48 hours, averaging 6 players.

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] place in the rankings?

The last seven days of player hours rank RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,085, inside the top 9% of ranked servers.

How to join

What is the way to join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, press F1 and enter client.connect 195.60.166.227:29015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.

Genre tags

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players It holds 101 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^r
Roleplay Roleplay is the point here.
^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.