Rust Server RankThe weekly server chart
On air 11,830 servers on air 85,544 listening now 3,690 with a crowd 401 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28029 checked 11m ago

50x weekly wipes moddedcarbonpve
This week
3,696down 613
Last week
No. 3,083
Peak
No. 2,673
Days on chart
40
1/ 101
players now
1% full
1
7-day average
peak 4
#3,696
rank
top 17%
6d ago
last wipe
weekly schedule
16h
next wipe
Fri 30 Oct, 14:47 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,070
  2. 1 Oct2,942
  3. 8 Oct3,612
  4. 15 Oct3,392
  5. 22 Oct3,083
  6. now3,660
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:47 UTC, in 16h. Every Friday at 14:47 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 1.5

Coming wipes

  1. 16hFri 30 Oct, 14:47 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 16hFri 6 Nov, 14:47 UTC
  4. 14d 16hFri 13 Nov, 14:47 UTC
  5. 21d 16hFri 20 Nov, 14:47 UTC
  6. 28d 16hFri 27 Nov, 14:47 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 16hFri 4 Dec, 14:47 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:47 UTC6d ago 3 – running 0
Fri 16 Oct, 13:49 UTC13d ago 7 halved by day 2 7 days 1
Fri 9 Oct, 13:54 UTC20d ago 5 held half 7 days 1
Thu 1 Oct, 18:06 UTC FW28d ago 4 held half 7.8 days 2
Fri 25 Sep, 15:16 UTC34d ago 7 halved by day 1 6.1 days 2
Fri 18 Sep, 14:05 UTC41d ago 4 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The busiest moments of its recent wipes averaged 5 players. 22 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 60% of its recent wipes. Where it failed to hold, day 1.5 is when the crowd went under half.

When does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:47 UTC. Friday 30 October at 14:47 UTC is when the next wipe is due. It has been on this world for 6 days 7 hours. Look in its tags and you will find a weekly wipe schedule.

Lists and filters

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What is meant by the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Here are the tags RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^r (Roleplay): Roleplay is the point here; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] play?

The map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 5,000, seed 86329953, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and what settings does it use?

By its name, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs 50x gather. The game's default applies: groups of up to 8 players. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and is it online?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is live as you read this. Going by the uptime it reports, the last restart was about 8 hours ago. 165 of 168 hours is 98% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The last 48 hours gave an average of 29 server fps, with a floor of 5. Buildings, deployables and everything else added up to as many as 162,634 entities. Memory use reached 4,851 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit?

No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 216.39.240.13:28029 is its address.

Player count

What kind of population does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] carry?

Right now 1 players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], with 101 slots in total. Averaging 1 players over the last week, it hit a high of 4. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 3 players.

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit in the Rust server rankings?

The last seven days of player hours rank RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at #3,696, inside the top 17% of ranked servers.

Join details

What is the way to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

You can type client.connect 216.39.240.13:28029 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.rust-gaming-nation.com/.

Genre tags

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players Capacity: 101 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay Roleplay is the point here.
^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.