Artist page · Modded
[US] Bluezone101
Offline NA 209.126.2.184:28038 checked 1d ago
- Last week
- No. 13,721
- Peak
- No. 13,721
- Days on chart
- 37
Rank
- 21 Sep15,603
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct13,721
- now15,349
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Wipe times
What happens on wipe day at [US] Bluezone101?
Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.
When does [US] Bluezone101 wipe?
Once a month, with the force wipe, [US] Bluezone101 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 7 days 11 hours. Wipes are set to monthly, as its tags state.
Tag guide
Where does [US] Bluezone101 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [US] Bluezone101: Modded Rust server rankings, Rust tutorial servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on [US] Bluezone101?
The game's server browser picks up the tags [US] Bluezone101 publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^t (Tutorial on): Here new players may begin with the Facepunch tutorial; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on [US] Bluezone101?
A procedural map of size 4,250 with seed 330014502 is what [US] Bluezone101 runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on [US] Bluezone101, and what settings does it use?
You will not find a gather rate in [US] Bluezone101's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is [US] Bluezone101 running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [US] Bluezone101. To join, your game must be on the same protocol; Steam handles that update.
Is [US] Bluezone101 online, and how often does it stay up?
Last seen 41 hours ago, [US] Bluezone101 is offline as you read this. Its own uptime figure puts the last restart at roughly 4 minutes ago. 132 of 168 hours is 79% of the time over the last 7 full days. On 17 September 2026 it first appeared on Rust Server Rank.
Is [US] Bluezone101 smooth to play on?
Never below 19, it averaged 41 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 47,065 entities. At its highest, memory use hit 3,981 MB. What you feel as lag is low fps and an entity count on the way up.
In which location is [US] Bluezone101 hosted?
In North America, [US] Bluezone101 lists itself with its NA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 209.126.2.184:28038.
Player count
What kind of population does [US] Bluezone101 carry?
The last time [US] Bluezone101 was seen was 41 hours ago; it is offline now. It averaged 0 players over the past seven days.
Where does [US] Bluezone101 sit in the Rust server rankings?
In North America the player-hours chart puts [US] Bluezone101 at #1,513; across all ranked servers that is #15,349 and the top 69% over the last seven days.
Join details
How do you get into [US] Bluezone101?
You can type client.connect 209.126.2.184:28038 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.