Rust Server RankThe weekly server chart
On air 11,899 servers on air 104,128 listening now 4,035 with a crowd 421 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:30015 checked 11m ago

10x weekly wipes moddedcarbonpve
This week
2,832up 26
Last week
No. 2,858
Peak
No. 2,662
Days on chart
40
5/ 101
players now
5% full
1
7-day average
peak 7
#2,832
rank
top 13%
6d ago
last wipe
weekly schedule
19h
next wipe
Fri 30 Oct, 14:34 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,146
  2. 1 Oct2,677
  3. 8 Oct3,197
  4. 15 Oct2,976
  5. 22 Oct2,858
  6. now2,834
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 19h. Every Friday at 14:34 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4.5

Coming wipes

  1. 19hFri 30 Oct, 14:34 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 7d 19hFri 6 Nov, 14:34 UTC
  4. 14d 19hFri 13 Nov, 14:34 UTC
  5. 21d 19hFri 20 Nov, 14:34 UTC
  6. 28d 19hFri 27 Nov, 14:34 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 35d 19hFri 4 Dec, 14:34 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC6d ago 7 – running 3
Fri 16 Oct, 13:45 UTC13d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:50 UTC20d ago 5 held half 7 days 2
Thu 1 Oct, 18:00 UTC FW28d ago 7 halved by day 5 7.8 days 3
Fri 25 Sep, 15:12 UTC34d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC41d ago 7 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

The busiest moments of its recent wipes averaged 6 players. 22 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 20% of recent wipes. If the crowd did not hold, it was under half by day 4.5.

On what schedule does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:34 UTC. Mark Friday 30 October at 14:34 UTC: that is the next wipe. 6 days 4 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.

Lists and filters

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, ranked live, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Here are the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^w (Weekly): It wipes weekly; ^r (Roleplay): This one is for roleplay; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 1709423699, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], and what settings does it use?

By its name, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs 10x gather. Up to 8 players per group, which is the game's default. roleplay is the game mode, jobs, towns and rules for roleplay. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

About the server

What Rust version is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is live as you read this. Going by the uptime it reports, the last restart was about 5 hours ago. Across the last 7 full days it stayed up for 163 of 168 hours, 97% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?

Its average over the last 48 hours was 56 server fps; 39 was the lowest it went. Buildings, deployables and everything else added up to as many as 149,406 entities. It climbed to 4,788 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] sit?

No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 195.60.166.227:30015 is its address.

Player count

What kind of population does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] carry?

The live picture at RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: 5 players, 101 slots. Averaging 1 players over the last week, it hit a high of 7. The busiest point in the last 48 hours came at 19:00 UTC, averaging 3 players.

What position does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

The last seven days of player hours rank RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] at #2,832, inside the top 13% of ranked servers.

Join details

How do you get into RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to bring up the console, then enter client.connect 195.60.166.227:30015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.

Genre tags

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players Capacity: 101 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay This one is for roleplay.
^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.