Rust Server RankThe weekly server chart
On air 11,743 servers on air 57,957 listening now 3,448 with a crowd 134 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

test01

Offline EA 183.9.97.158:28015 checked 17d ago

biweekly wipes
This week
15,817down 1.1k
Last week
No. 14,722
Peak
No. 14,458
Days on chart
8
0/ 1
players now
0% full
0
7-day average
peak –
#15,817
rank
top 72% · #503 in EA
25d ago
last wipe
biweekly schedule
2d 6h
next wipe
Fri 30 Oct, 05:49 UTC
The chart run

Rank

daily · 1 is best
  1. 10 Oct14,722
  2. now15,817
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 6h. Biweekly: 14 days after its last wipe

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 49 on average 11/ 215
  3. 3 Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 32 on average 10/ 100
  4. 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average 0/ 200
  5. 5 JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average 2/ 60
  6. 6 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1/ 100
The request line

Quick answers

from the figures on this page

Wipe times

How often does test01 wipe?

It is an estimate from biweekly: 14 days after its last wipe, the next wipe on test01. Friday 30 October at 05:49 UTC is when the next wipe is due. The world it is running now dates from 25 days 17 hours. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Where does test01 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include test01: Rust community servers, charted. Filter the server list by Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks and it shows up.

What do test01's tags tell you?

Here are the tags test01 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): The build is 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; EA (East Asia): In the server browser it sits under East Asia. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on test01?

The game generates the procedural map that test01 runs.

What rules apply on test01, and what settings does it use?

The name of test01 does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

About the server

Which Rust build is test01 running?

The setup is Rust network protocol 2634 and build 167398 on Windows, and that is test01. To join, your game must be on the same protocol; Steam handles that update.

How reliable is test01, and is it online now?

Last seen 17 days 15 hours ago, test01 is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 10 October 2026, logged by Rust Server Rank.

Where in the world is test01 based?

In Asia, test01 lists itself with its EA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 183.9.97.158:28015.

Numbers

How many players does test01 usually have?

Right now test01 is offline, last seen 17 days 15 hours ago.

Where does test01 place in the rankings?

In Asia the player-hours chart puts test01 at #503; across all ranked servers that is #15,817 and the top 72% over the last seven days.

Join details

How do you get into test01?

Press F1 in Rust to bring up the console, then enter client.connect 183.9.97.158:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167398
Build The build is 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.