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[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
Online EA 51.79.163.230:60426 checked 8m ago
- Last week
- No. 1,632
- Peak
- No. 1,632
- Days on chart
- 40
Rank
- 24 Sep3,756
- 1 Oct2,494
- 8 Oct2,112
- 15 Oct2,100
- 22 Oct1,632
- now2,267
Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 13d 17hThu 12 Nov, 14:10 UTC
- 27d 17hThu 26 Nov, 14:10 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 17hThu 10 Dec, 14:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:10 UTC14d ago | 12 | – | running | 3 |
| Fri 2 Oct, 12:56 UTC27d ago | 8 | held half | 13.1 days | 0 |
| Sun 27 Sep, 05:59 UTC32d ago | 7 | held half | 5.3 days | 2 |
| Mon 14 Sep, 11:09 UTC45d ago | 4 | halved by day 10 | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rustoria.co - SEA Medium 198/ 250
- 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com 8/ 215
- 3 Rustafied.com - SEA Medium 77/ 100
- 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla 13/ 200
- 5 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 0/ 500
- 6 [JP]初心者PVPサーバー|RaidTime・ Events 0/ 100
Quick answers
Wipe times
What should you expect on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly when wipe day comes?
The busiest moments of its recent wipes averaged 9 players. 25 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. On the wipes that did not hold, the fall below half came by day 10.
When does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly wipe?
Because too few wipes on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly are logged to confirm the schedule, the tag sets the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 6 hours. The tags say wipes come round every two weeks.
Tags
Where does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly: Rust community servers, charted and The vanilla chart. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What is meant by the tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
The game's server browser picks up the tags [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EA (East Asia): East Asia is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly play?
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs a procedural map of size 4,000 with seed 1263456980, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly have in place?
The name of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, and is it online now?
You will find [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly online at this moment. About 5 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
What is performance like on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Never below 57, it averaged 74 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 103,896 entities. At its highest, memory use hit 4,408 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly based?
With its EA tag, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly lists itself in Asia. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 51.79.163.230:60426 is its address.
Player count
What kind of population does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly carry?
The live picture at [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly: 5 players, 100 slots. It peaked at 10 players in the last seven days, averaging 2. Its busiest hour in the last 48 hours was 15:00 UTC, when it averaged 8 players.
Where does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly place in the rankings?
Seven days of player hours give [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly #2,321 overall, the top 10% of ranked servers, and #222 in Asia.
How to join
How do you get into [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Press F1 in Rust to bring up the console, then enter client.connect 51.79.163.230:60426. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.