Rust Server RankThe weekly server chart
On air 11,620 servers on air 32,393 listening now 2,767 with a crowd 69 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Online EA 139.99.124.11:28015 checked 10m ago

biweekly wipes vanillaoxide
This week
1,597down 682
Last week
No. 915
Peak
No. 868
Days on chart
40
4/ 200
players now
2% full
4
7-day average
peak 15
#1,597
rank
top 7% · #158 in EA
9h ago
last wipe
biweekly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep868
  2. 1 Oct1,512
  3. 8 Oct1,088
  4. 15 Oct1,221
  5. 22 Oct915
  6. now1,576
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0246806:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 19:34 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 19:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
31
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hWed 11 Nov, 19:34 UTC
  3. 27d 14hWed 25 Nov, 19:34 UTC
  4. 35d 13hThu 3 Dec, 19:00 UTCFW
  5. 41d 14hWed 9 Dec, 19:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:34 UTC9h ago – – running 1
Thu 15 Oct, 17:48 UTC13d ago 34 halved by day 7 13.1 days 4
Thu 1 Oct, 18:03 UTC FW27d ago 28 held half 14 days 0
Tue 15 Sep, 15:49 UTC43d ago 32 halved by day 10 16.1 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla when wipe day comes?

The busiest moments of its recent wipes averaged 31 players. 18 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. If the crowd did not hold, it was under half by day 8.5.

On what schedule does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe?

The prediction follows its tag, since [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's logged wipes are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 9 hours is how long the current world has been up. The tags say wipes come round every two weeks.

Tag guide

Which Rust Server Rank filters and lists does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla turn up in?

These Rust Server Rank lists feature [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: Rust community servers, charted and The vanilla chart. Filter the server list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours and it shows up.

How should you read the tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Here are the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

A procedural map of size 3,500 with seed 1444129400 is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and what settings does it use?

No gather rate appears in [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The plugins it runs are Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online, and how often does it stay up?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is live as you read this. Its own uptime figure puts the last restart at roughly 4 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The last 48 hours gave an average of 126 server fps, with a floor of 14. The world carried as many as 117,251 entities, buildings and deployables among them. At its highest, memory use hit 4,282 MB. Players call it lag: fps falling and entities piling up.

In which location is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla hosted?

In Asia, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself with its EA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 139.99.124.11:28015 is its address.

Population

How many players does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla usually have?

Right now 4 players are on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, with 200 slots in total. It peaked at 15 players in the last seven days, averaging 4. Its busiest hour in the last 48 hours was 15:00 UTC, when it averaged 4 players.

Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sit in the Rust server rankings?

Seven days of player hours give [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla #1,597 overall, the top 7% of ranked servers, and #158 in Asia.

Join details

What is the way to join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

In Rust, press F1 and enter client.connect 139.99.124.11:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/G4kV5sDrjr for its website.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.