Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 69 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Times beyond Cobalt [PvE] [Monthly] [EU/DE]

Online EU 167.235.243.227:28015 checked 1h ago

monthly wipes moddedcarbonpve
This week
4,646up 1.7k
Last week
No. 6,353
Peak
No. 2,338
Days on chart
39
1/ 50
players now
2% full
0
7-day average
peak 2
#4,646
rank
top 21% · #1624 in EU
19d ago
last wipe
monthly schedule
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,982
  2. 30 Sep3,328
  3. 7 Oct2,338
  4. 14 Oct3,838
  5. 21 Oct6,353
  6. now4,719
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:38 UTC19d ago 4 – running 0
Thu 8 Oct, 23:28 UTC19d ago 4 – 0.3 days 1
Thu 1 Oct, 18:15 UTC FW27d ago 9 halved by day 6 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Times beyond Cobalt [PvE] [Monthly] [EU/DE] when wipe day comes?

The busiest moments of its recent wipes averaged 6 players. It took 4 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 6 is when the crowd went under half.

When does Times beyond Cobalt [PvE] [Monthly] [EU/DE] wipe?

Once a month, with the force wipe, Times beyond Cobalt [PvE] [Monthly] [EU/DE] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 19 days 12 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tag guide

Where does Times beyond Cobalt [PvE] [Monthly] [EU/DE] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Times beyond Cobalt [PvE] [Monthly] [EU/DE]: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

The game's server browser picks up the tags Times beyond Cobalt [PvE] [Monthly] [EU/DE] publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Times beyond Cobalt [PvE] [Monthly] [EU/DE] play?

Times beyond Cobalt [PvE] [Monthly] [EU/DE] runs a procedural map of size 3,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Nice custom map with surprises..

What rules apply on Times beyond Cobalt [PvE] [Monthly] [EU/DE], and what settings does it use?

You will not find a gather rate in Times beyond Cobalt [PvE] [Monthly] [EU/DE]'s name. The game's default applies: groups of up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is Times beyond Cobalt [PvE] [Monthly] [EU/DE] on?

On Linux, Times beyond Cobalt [PvE] [Monthly] [EU/DE] runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Times beyond Cobalt [PvE] [Monthly] [EU/DE], and is it online?

Times beyond Cobalt [PvE] [Monthly] [EU/DE] is live as you read this. Its own uptime figure puts the last restart at roughly 5 days 20 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Is Times beyond Cobalt [PvE] [Monthly] [EU/DE] smooth to play on?

The last 48 hours gave an average of 42 server fps, with a floor of 24. Up to 76,605 entities sat in the world: buildings, deployables and the rest. It climbed to 4,251 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Times beyond Cobalt [PvE] [Monthly] [EU/DE] based?

With its EU tag, Times beyond Cobalt [PvE] [Monthly] [EU/DE] lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 167.235.243.227:28015.

Numbers

What kind of population does Times beyond Cobalt [PvE] [Monthly] [EU/DE] carry?

Right now 1 players are on Times beyond Cobalt [PvE] [Monthly] [EU/DE], with 50 slots in total. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

Where does Times beyond Cobalt [PvE] [Monthly] [EU/DE] place in the rankings?

The last seven days of player hours put Times beyond Cobalt [PvE] [Monthly] [EU/DE] at #4,646, within the top 21% of ranked servers and at #1,624 in Europe.

Join details

What is the way to join Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

Press F1 in Rust to bring up the console, then enter client.connect 167.235.243.227:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://times-beyond-cobalt.de.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.