Rust Server RankThe weekly server chart
On air 11,696 servers on air 45,884 listening now 3,156 with a crowd 101 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Online EU 167.235.169.114:28310 checked 13m ago

biweekly wipes moddedoxidepve
This week
1,847up 1.3k
Last week
No. 3,167
Peak
No. 1,848
Days on chart
39
0/ 50
players now
0% full
3
7-day average
peak 10
#1,847
rank
top 8% · #715 in EU
5d ago
last wipe
biweekly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep6,072
  2. 30 Sep5,115
  3. 7 Oct6,907
  4. 14 Oct3,410
  5. 21 Oct3,167
  6. now1,848
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

4.9 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 8d 13hFri 6 Nov, 14:00 UTC
  3. 22d 13hFri 20 Nov, 14:00 UTC
  4. 35d 18hThu 3 Dec, 19:00 UTCFW
  5. 36d 13hFri 4 Dec, 14:00 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:00 UTC5d ago 10 – running 1
Wed 7 Oct, 13:34 UTC21d ago 1 held half 16 days 1
Tue 6 Oct, 15:16 UTC22d ago 1 – 0.9 days 0
Thu 1 Oct, 18:17 UTC FW27d ago 0 – 4.9 days 0
Mon 28 Sep, 05:47 UTC30d ago 2 held half 3.5 days 1
Tue 22 Sep, 13:05 UTC36d ago 1 held half 5.7 days 1
Mon 21 Sep, 13:00 UTC37d ago 1 – 1 days 0
Tue 15 Sep, 17:57 UTC43d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE when wipe day comes?

The busiest moments of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 4 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE wipe?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 5 days 10 hours is how long the current world has been up. The tags say wipes come round every two weeks.

Tags

Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week and it shows up.

How should you read the tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Here are the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The map on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is procedural, size 4,600, seed 1769755902, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and what settings does it use?

The name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE does not state a gather rate. 8 players is the group limit, the default in the game. pve is the game mode, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and is it online?

Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is up and taking players. Going by the uptime it reports, the last restart was about 17 hours ago. Across the last 7 full days it stayed up for 144 of 168 hours, 86% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Never below 107, it averaged 138 server fps across the last 48 hours. Up to 83,833 entities sat in the world: buildings, deployables and the rest. It climbed to 6,635 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE sit?

With its EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 167.235.169.114:28310.

Numbers

What kind of population does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carry?

Of 50 slots on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, 0 are taken at the moment. It peaked at 10 players in the last seven days, averaging 3. The busiest point in the last 48 hours came at 17:00 UTC, averaging 8 players.

Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE place in the rankings?

In Europe the player-hours chart puts ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE at #715; across all ranked servers that is #1,847 and the top 8% over the last seven days.

Join details

How do you get into ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Press F1 in Rust to bring up the console, then enter client.connect 167.235.169.114:28310. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/ABauTA59Uu.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.