Rust Server RankThe weekly server chart
On air 11,691 servers on air 50,606 listening now 3,291 with a crowd 136 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

test01

Offline EA 167.17.68.81:28015 checked 4d ago

biweekly wipes
This week
10,503NEW
Last week
–
Peak
No. 10,467
Days on chart
5
1/ 1
players now
100% full
1
7-day average
peak 1
#10,503
rank
top 47% · #463 in EA
25d ago
last wipe
biweekly schedule
2d 5h
next wipe
Fri 30 Oct, 05:49 UTC
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 5h. Biweekly: 14 days after its last wipe

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 49 on average 11/ 215
  3. 3 Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 32 on average 9/ 100
  4. 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average 1/ 200
  5. 5 JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average 1/ 60
  6. 6 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1/ 100
The request line

Quick answers

from the figures on this page

Wipe days

When does test01 wipe?

This projection for test01 comes from biweekly: 14 days after its last wipe and is an estimate. Mark Friday 30 October at 05:49 UTC: that is the next wipe. The world it is running now dates from 25 days 18 hours. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Which Rust Server Rank filters and lists does test01 turn up in?

These Rust Server Rank lists include test01: Rust community servers, charted. Filter the server list by Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks and it shows up.

How should you read the tags on test01?

Here are the tags test01 publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does test01 play?

A procedural map is what test01 runs, generated by the game.

What rules apply on test01, and what settings does it use?

The name of test01 does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched off.

Server info

Which Rust build is test01 running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is test01. The same protocol is required to join, and Steam takes care of the update.

Is test01 online, and how often does it stay up?

Down at the moment: test01 was last seen 4 days 21 hours ago. 0 of 96 hours is 0% of the time over the last 4 full days. The first sighting here was on 23 October 2026, logged by Rust Server Rank.

Where in the world is test01 based?

With its EA tag, test01 lists itself in Asia. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 167.17.68.81:28015 is its address.

Population

Is test01 a busy server?

The last time test01 was seen was 4 days 21 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1.

Where does test01 place in the rankings?

Seven days of player hours give test01 #10,503 overall, the top 47% of ranked servers, and #463 in Asia.

Join details

How do you get into test01?

You can type client.connect 167.17.68.81:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.