Rust Server RankThe weekly server chart
On air 11,802 servers on air 69,058 listening now 3,653 with a crowd 129 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

In Rust We Trust

Offline NA 159.26.100.223:28015 checked 8d ago

monthly wipes vanillamoddedoxide
This week
15,366down 136
Last week
No. 15,230
Peak
No. 15,125
Days on chart
18
0/ 100
players now
0% full
0
7-day average
peak –
#15,366
rank
top 70% · #1552 in NA
25d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 1 Oct16,111
  2. 20 Oct15,230
  3. now15,366
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct20 Oct24 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

5.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:17 UTC25d ago – – running 0
Mon 28 Sep, 01:10 UTC30d ago 0 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at In Rust We Trust?

0 players is the average busiest figure across its recent wipes.

When does In Rust We Trust wipe?

Once a month, with the force wipe, In Rust We Trust wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 25 days 4 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Lists and filters

Where does In Rust We Trust appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature In Rust We Trust: Modded Rust server rankings, Rust roleplay servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do In Rust We Trust's tags tell you?

The game's server browser picks up the tags In Rust We Trust publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^r (Roleplay): It is a roleplay server; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on In Rust We Trust?

Generated by the game, the map on In Rust We Trust is procedural.

What settings and rules does In Rust We Trust have in place?

You will not find a gather rate in In Rust We Trust's name. 8 players is the group limit, the default in the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.

Server info

What Rust version is In Rust We Trust on?

On Windows, In Rust We Trust runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is In Rust We Trust, and is it online now?

Down at the moment: In Rust We Trust was last seen 8 days 4 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

In which location is In Rust We Trust hosted?

The NA tag is what In Rust We Trust uses to list itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 159.26.100.223:28015 is its address.

Player count

How many players does In Rust We Trust usually have?

Offline at the moment, In Rust We Trust was last seen 8 days 4 hours ago.

Where does In Rust We Trust sit in the Rust server rankings?

In North America the player-hours chart puts In Rust We Trust at #1,552; across all ranked servers that is #15,366 and the top 70% over the last seven days.

Connect

What is the way to join In Rust We Trust?

You can type client.connect 159.26.100.223:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^r
Roleplay It is a roleplay server.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.