Rust Server RankThe weekly server chart
On air 11,735 servers on air 53,199 listening now 3,345 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hop Town Studio - Roleplay Media

Offline 157.85.90.101:28015 checked 33d ago

moddedoxide
This week
16,224down 440
Last week
No. 15,784
Peak
No. 15,359
Days on chart
13
0/ 125
players now
0% full
0
7-day average
peak –
#16,224
rank
top 71%
43d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. now16,224
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 00:22 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Hop Town Studio - Roleplay Media?

The busiest moments of its recent wipes averaged 0 players. It took 0 hours from the latest wipe for the crowd to peak.

When does Hop Town Studio - Roleplay Media wipe?

Too few wipes are logged for Hop Town Studio - Roleplay Media to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 43 days 23 hours.

Tag guide

Which Rust Server Rank filters and lists does Hop Town Studio - Roleplay Media turn up in?

These Rust Server Rank lists feature Hop Town Studio - Roleplay Media: Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked and Rust roleplay servers, ranked. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Hop Town Studio - Roleplay Media's tags tell you?

The game's server browser picks up the tags Hop Town Studio - Roleplay Media publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^r (Roleplay): Roleplay is the point here; ^c (Creative): Build freely in a sandbox, with no gathering; ^k (Build server): Build and design bases here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Hop Town Studio - Roleplay Media play?

The map on Hop Town Studio - Roleplay Media is procedural, size 4,750, seed 966214, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Hop Town Studio - Roleplay Media, and what settings does it use?

No gather rate appears in Hop Town Studio - Roleplay Media's name. Up to 8 players per group, which is the game's default. build & creative is the game mode, build in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Hop Town Studio - Roleplay Media running?

The setup is Rust network protocol 2633 and build 163794 on Linux, and that is Hop Town Studio - Roleplay Media. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Hop Town Studio - Roleplay Media, and is it online now?

Down at the moment: Hop Town Studio - Roleplay Media was last seen 33 days 18 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Where does Hop Town Studio - Roleplay Media sit?

No region comes from Hop Town Studio - Roleplay Media. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.90.101:28015 is its address.

Numbers

What kind of population does Hop Town Studio - Roleplay Media carry?

Right now Hop Town Studio - Roleplay Media is offline, last seen 33 days 18 hours ago.

Where does Hop Town Studio - Roleplay Media sit in the Rust server rankings?

Over the last seven days, Hop Town Studio - Roleplay Media has clocked the player hours that put it at #16,224, inside the top 71% of all ranked servers.

How to join

How do you get into Hop Town Studio - Roleplay Media?

You can type client.connect 157.85.90.101:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players The slot count is 125.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163794
Build The build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Gameplay

^r
Roleplay Roleplay is the point here.
^c
Creative Build freely in a sandbox, with no gathering.
^k
Build server Build and design bases here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.