Artist page · Modded · on air
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Online EU 157.85.87.15:22657 checked 3h ago
- Last week
- No. 14,378
- Peak
- No. 6,226
- Days on chart
- 39
Rank
- 23 Sep6,808
- 30 Sep9,472
- 7 Oct7,989
- 14 Oct11,136
- 21 Oct14,378
- now8,523
Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:52 UTC26d ago | 1 | – | running | 0 |
| Wed 16 Sep, 16:40 UTC42d ago | 1 | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 14:52 UTC44d ago | 1 | held half | 2.1 days | 0 |
| Mon 14 Sep, 01:17 UTC44d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 1[PvE]Тульский|Русский|Classic+Ивенты 45/ 200
- 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay 34/ 200
- 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 30/ 140
- 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 32/ 150
- 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 35/ 100
- 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] 39/ 75
Quick answers
Wipe days
What should you expect on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 3 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 7 is when the crowd went under half.
How often does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?
Once a month, with the force wipe, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 26 days 18 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.
Tags
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Here are the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
A procedural map of size 3,000 with seed 1179055683 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and what settings does it use?
You will not find a gather rate in [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL's name. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL the server. To join, your game must be on the same protocol; Steam handles that update.
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online, and how often does it stay up?
Right now [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is up and taking players. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 96% of the time across the last 7 full days, 162 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Its average over the last 48 hours was 156 server fps; 118 was the lowest it went. Up to 50,734 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,602 MB at its peak. Players call it lag: fps falling and entities piling up.
Where in the world is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL based?
The EU tag is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL uses to list itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.87.15:22657.
Population
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL a busy server?
Of 40 slots on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, 1 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit in the Rust server rankings?
In Europe the player-hours chart puts [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #2,099; across all ranked servers that is #8,047 and the top 36% over the last seven days.
Connect
What is the way to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
In Rust, press F1 and enter client.connect 157.85.87.15:22657 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.
