Rust Server RankThe weekly server chart
On air 11,800 servers on air 69,961 listening now 3,675 with a crowd 123 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe

Online EA 153.197.161.35:28017 checked 12m ago

biweekly wipes vanillacarbonpremium
This week
3,297up 856
Last week
No. 4,153
Peak
No. 2,245
Days on chart
39
0/ 150
players now
0% full
1
7-day average
peak 7
#3,297
rank
top 15% · #309 in EA
12d ago
last wipe
biweekly schedule
1d 6h
next wipe
Fri 30 Oct, 04:32 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,310
  2. 30 Sep4,783
  3. 7 Oct3,982
  4. 14 Oct4,364
  5. 21 Oct4,153
  6. now3,296
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

Coming wipes

  1. 1d 6hFri 30 Oct, 04:32 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hFri 13 Nov, 04:32 UTC
  4. 29d 6hFri 27 Nov, 04:32 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 43d 6hFri 11 Dec, 04:32 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:32 UTC12d ago 5 – running 0
Thu 1 Oct, 19:05 UTC FW27d ago 4 halved by day 9 14.4 days 0
Thu 17 Sep, 19:00 UTC41d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe when wipe day comes?

The busiest moments of its recent wipes averaged 5 players. The crowd on the latest wipe peaked 28 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 7.5 is when the crowd went under half.

How often does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe wipe?

Because too few wipes on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe are logged to confirm the schedule, the tag sets the prediction. Mark Friday 30 October at 04:32 UTC: that is the next wipe. 12 days 17 hours is how long the current world has been up. The tags say wipes come round every two weeks.

Lists and filters

Who operates [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe and 2 other servers we track publish a crypto-cheer.jp hostname, so they are most likely run by the same operator.

Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe: Rust community servers, charted and The vanilla chart. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

These are the tags [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^y (Carbon): The Carbon plugin framework is installed; ^q (Premium): Joining requires premium status on Rust; EA (East Asia): East Asia is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe play?

A procedural map of size 4,500 with seed 930824030 is what [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, and what settings does it use?

You will not find a gather rate in [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Plugins running here: Carbon. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Joining requires premium status on Rust. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, and is it online?

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is live as you read this. About 23 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run?

Its average over the last 48 hours was 98 server fps; 81 was the lowest it went. Up to 122,965 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,550 MB. Players call it lag: fps falling and entities piling up.

In which location is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe hosted?

In Asia, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe lists itself with its EA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 153.197.161.35:28017.

Player count

Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe a busy server?

Right now 0 players are on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, with 150 slots in total. It peaked at 7 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 10:00 UTC, when it averaged 5 players.

What position does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe hold among Rust servers?

In Asia the player-hours chart puts [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe at #309; across all ranked servers that is #3,297 and the top 15% over the last seven days.

Join details

What is the way to join [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

You can type client.connect 153.197.161.35:28017 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Joining requires premium status on Rust.

Genre tags

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^y
Carbon The Carbon plugin framework is installed.
^q
Premium Joining requires premium status on Rust.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.