Artist page · Modded · on air
WARBANDITS.GG DOGFIGHT
Online EU 148.251.232.50:28005 checked 7m ago
- Last week
- No. 10,736
- Peak
- No. 2,710
- Days on chart
- 40
Rank
- 24 Sep7,141
- 1 Oct2,710
- 8 Oct13,425
- 15 Oct5,413
- 22 Oct10,736
- now4,977
Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:27 UTC2d ago | 2 | – | running | 1 |
| Sun 25 Oct, 21:17 UTC3d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 20:24 UTC19d ago | 5 | halved by day 1 | 16 days | 0 |
| Thu 8 Oct, 16:36 UTC20d ago | 5 | – | 1.2 days | 1 |
| Fri 2 Oct, 15:26 UTC26d ago | 1 | – | 6 days | 1 |
| Thu 1 Oct, 21:40 UTC FW27d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 11:51 UTC27d ago | 7+1 queue | – | 0.4 days | 3 |
| Wed 30 Sep, 15:50 UTC28d ago | 7+1 queue | – | 0.8 days | 1 |
| Wed 30 Sep, 08:01 UTC29d ago | 7+1 queue | – | 0.3 days | 1 |
| Tue 29 Sep, 15:59 UTC29d ago | 3 | – | 0.7 days | 25 |
| Sun 27 Sep, 16:17 UTC31d ago | 107 | – | 2 days | 3 |
| Sun 27 Sep, 08:15 UTC32d ago | 107 | – | 0.3 days | 0 |
| Sat 26 Sep, 17:06 UTC32d ago | 107 | – | 0.6 days | 0 |
| Fri 18 Sep, 18:28 UTC40d ago | 1 | halved by day 3 | 7.9 days | 0 |
| Thu 17 Sep, 15:57 UTC41d ago | 1 | – | 1.1 days | 0 |
| Wed 16 Sep, 14:47 UTC42d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 2/ 100
- 2 Российский X1000 MAGIC|SURVHUB.RU|EVETNS 5/ 200
- 3 Q1 - Aim Training / Matchmaking / Facechecks - EU Main 0/ 16
- 4 EU | Deadzone Aimtrain | Facechecks/1v1/Speargun 0/ 16
- 5 AlexRust X1000000 1/ 100
- 6 MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] 83/ 300
Quick answers
Wipe days
What happens on wipe day at WARBANDITS.GG DOGFIGHT?
3 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 1.
When does WARBANDITS.GG DOGFIGHT wipe?
Once a month, with the force wipe, WARBANDITS.GG DOGFIGHT wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 2 days 11 hours. Its tags list wipes once a month.
Lists and filters
Where does WARBANDITS.GG DOGFIGHT appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature WARBANDITS.GG DOGFIGHT: The EU Rust chart this week, Modded Rust server rankings and Best Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do WARBANDITS.GG DOGFIGHT's tags tell you?
These are the tags WARBANDITS.GG DOGFIGHT puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^d (Combat training): You get the loot handed over and practise your aim and PvP; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): Europe is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on WARBANDITS.GG DOGFIGHT?
WARBANDITS.GG DOGFIGHT runs a procedural map of size 2,500 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.
What rules apply on WARBANDITS.GG DOGFIGHT, and what settings does it use?
The name of WARBANDITS.GG DOGFIGHT does not state a gather rate. The game's default applies: groups of up to 8 players. It runs combat training, loot handed out for aim and PvP practice. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is WARBANDITS.GG DOGFIGHT running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is WARBANDITS.GG DOGFIGHT. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is WARBANDITS.GG DOGFIGHT, and is it online?
Right now WARBANDITS.GG DOGFIGHT is up and taking players. Its own uptime figure puts the last restart at roughly 7 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on WARBANDITS.GG DOGFIGHT?
The last 48 hours gave an average of 20 server fps, with a floor of 5. Up to 29,149 entities sat in the world: buildings, deployables and the rest. It climbed to 2,260 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is WARBANDITS.GG DOGFIGHT hosted?
In Europe, WARBANDITS.GG DOGFIGHT lists itself with its EU tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 148.251.232.50:28005.
Population
How many players does WARBANDITS.GG DOGFIGHT usually have?
Of 50 slots on WARBANDITS.GG DOGFIGHT, 0 are taken at the moment. It peaked at 3 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.
Where does WARBANDITS.GG DOGFIGHT sit in the Rust server rankings?
The last seven days of player hours put WARBANDITS.GG DOGFIGHT at #4,898, within the top 22% of ranked servers and at #1,693 in Europe.
How to join
How do you get into WARBANDITS.GG DOGFIGHT?
Press F1 in Rust to bring up the console, then enter client.connect 148.251.232.50:28005. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/ST4bPjk7fj.
