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Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Online 37.60.224.119:30115 checked 9m ago
- Last week
- No. 2,054
- Peak
- No. 1,387
- Days on chart
- 38
Rank
- 22 Sep4,085
- 29 Sep2,726
- 6 Oct4,215
- 13 Oct3,657
- 20 Oct2,054
- now1,414
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 EU | Deadzone Aimtrain | Facechecks/1v1/Speargun 0/ 16
- 2 [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 6/ 100
- 3 MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] 113/ 300
- 4 AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 54/ 200
- 5 HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| 58/ 300
- 6 BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO 34/ 200
Quick answers
Wipe times
How often does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe?
No rhythm can be read yet from the wipes on record for Q1 - Aim Training / Matchmaking / Facechecks - EU Main. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 52 days 2 hours.
Tags
Which Rust Server Rank filters and lists does Q1 - Aim Training / Matchmaking / Facechecks - EU Main turn up in?
These Rust Server Rank lists feature Q1 - Aim Training / Matchmaking / Facechecks - EU Main: The EU Rust chart this week, Best Rust aim training servers and Rust community servers, charted. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Here are the tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The slot count is 16; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main is procedural, size 1,000, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and what settings does it use?
No gather rate appears in Q1 - Aim Training / Matchmaking / Facechecks - EU Main's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched off.
Server details
Which Rust build is Q1 - Aim Training / Matchmaking / Facechecks - EU Main running?
On Linux, Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2633 and build 163207. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it online now?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main is live as you read this. Its own uptime figure puts the last restart at roughly 4 days 14 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
What is performance like on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Never below 4, it averaged 9 server fps across the last 48 hours. Up to 2,845 entities sat in the world: buildings, deployables and the rest. Memory use reached 684 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Q1 - Aim Training / Matchmaking / Facechecks - EU Main hosted?
No region tag comes from Q1 - Aim Training / Matchmaking / Facechecks - EU Main, but its name points to Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 37.60.224.119:30115 is its address.
Population
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main a busy server?
Right now 0 players are on Q1 - Aim Training / Matchmaking / Facechecks - EU Main, with 16 slots in total. It peaked at 6 players in the last seven days, averaging 4. At 14:00 UTC it saw its busiest spell of the last 48 hours, averaging 5 players.
Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main sit in the Rust server rankings?
The last seven days of player hours rank Q1 - Aim Training / Matchmaking / Facechecks - EU Main at #1,481, inside the top 7% of ranked servers.
Connect
How do you get into Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
In Rust, press F1 and enter client.connect 37.60.224.119:30115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.