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On air 11,749 servers on air 55,156 listening now 3,381 with a crowd 134 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Swiss DEV (Development- and TestServer) [CH/DE]

Offline EU 144.76.237.126:28035 checked 43d ago

monthly wipes moddedoxidepve
This week
14,730NEW
Last week
–
Peak
No. 14,693
Days on chart
3
1/ 100
players now
1% full
0
7-day average
peak –
#14,730
rank
#2436 in EU
50d ago
last wipe
monthly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average 36/ 100
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The request line

Quick answers

from the figures on this page

Wipe times

When does Swiss DEV (Development- and TestServer) [CH/DE] wipe?

The next wipe on Swiss DEV (Development- and TestServer) [CH/DE] is an estimate, drawn from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 50 days 11 hours. Wipes are set to monthly, as its tags state.

Tag guide

Which Rust Server Rank filters and lists does Swiss DEV (Development- and TestServer) [CH/DE] turn up in?

These Rust Server Rank lists include Swiss DEV (Development- and TestServer) [CH/DE]: The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Swiss DEV (Development- and TestServer) [CH/DE]?

Here are the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): The build is 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Swiss DEV (Development- and TestServer) [CH/DE] play?

The game generates the procedural map that Swiss DEV (Development- and TestServer) [CH/DE] runs.

What settings and rules does Swiss DEV (Development- and TestServer) [CH/DE] have in place?

You will not find a gather rate in Swiss DEV (Development- and TestServer) [CH/DE]'s name. The game's default applies: groups of up to 8 players. It runs pve, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Swiss DEV (Development- and TestServer) [CH/DE] running?

On Windows, Swiss DEV (Development- and TestServer) [CH/DE] runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of the update.

Is Swiss DEV (Development- and TestServer) [CH/DE] online, and how often does it stay up?

Down at the moment: Swiss DEV (Development- and TestServer) [CH/DE] was last seen 43 days 4 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 15 September 2026, logged by Rust Server Rank.

Where does Swiss DEV (Development- and TestServer) [CH/DE] sit?

In Europe, Swiss DEV (Development- and TestServer) [CH/DE] lists itself with its EU tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 144.76.237.126:28035.

Player count

What kind of population does Swiss DEV (Development- and TestServer) [CH/DE] carry?

Right now Swiss DEV (Development- and TestServer) [CH/DE] is offline, last seen 43 days 4 hours ago.

What position does Swiss DEV (Development- and TestServer) [CH/DE] hold among Rust servers?

In Europe the player-hours chart puts Swiss DEV (Development- and TestServer) [CH/DE] at #2,436; across all ranked servers that is #14,730 and the top – over the last seven days.

Connect

What is the way to join Swiss DEV (Development- and TestServer) [CH/DE]?

You can type client.connect 144.76.237.126:28035 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs163794
Build The build is 163794.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.