Rust Server RankThe weekly server chart
On air 11,768 servers on air 60,085 listening now 3,517 with a crowd 135 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 1d ago

monthly wipes moddedoxidepve
This week
15,339down 841
Last week
No. 14,498
Peak
No. 6,735
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
18d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep13,320
  2. 30 Sep15,586
  3. 7 Oct14,354
  4. 14 Oct6,762
  5. 21 Oct14,498
  6. now15,323
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0001:0003:0004:0006:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020023:0001:0003:0004:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

23.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC18d ago 2 – running 0
Wed 16 Sep, 10:10 UTC42d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average 63/ 300
  2. 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average 51/ 200
  3. 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average 35/ 200
  4. 4 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average 23/ 200
  5. 5 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average 33/ 100
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 28/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on PotatoServer.Live | PvE RPG Zombies & Bosses when wipe day comes?

2 players is the average busiest figure across its recent wipes. 7 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

When does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?

Once a month, with the force wipe, PotatoServer.Live | PvE RPG Zombies & Bosses wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 18 days 18 hours. Wipes are set to monthly, as its tags state.

Lists and filters

Which Rust Server Rank filters and lists does PotatoServer.Live | PvE RPG Zombies & Bosses turn up in?

These Rust Server Rank lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

Here are the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): The build is 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^r (Roleplay): This one is for roleplay; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does PotatoServer.Live | PvE RPG Zombies & Bosses play?

The map on PotatoServer.Live | PvE RPG Zombies & Bosses is procedural, size 4,500, seed 6738, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does PotatoServer.Live | PvE RPG Zombies & Bosses have in place?

No gather rate appears in PotatoServer.Live | PvE RPG Zombies & Bosses's name. Up to 8 players per group, which is the game's default. It runs roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is PotatoServer.Live | PvE RPG Zombies & Bosses on?

The setup is Rust network protocol 2634 and build 167398 on Linux, and that is PotatoServer.Live | PvE RPG Zombies & Bosses. The same protocol is required to join, and Steam takes care of the update.

How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it online now?

Down at the moment: PotatoServer.Live | PvE RPG Zombies & Bosses was last seen 38 hours ago. About 46 hours ago it restarted last, judged by its reported uptime. It was up 91% of the time across the last 7 full days, 153 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on PotatoServer.Live | PvE RPG Zombies & Bosses?

The last 48 hours gave an average of 93 server fps, with a floor of 81. The world carried as many as 113,699 entities, buildings and deployables among them. It climbed to 4,369 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does PotatoServer.Live | PvE RPG Zombies & Bosses sit?

There is no region published for PotatoServer.Live | PvE RPG Zombies & Bosses. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 144.202.49.95:28015 is its address.

Numbers

Is PotatoServer.Live | PvE RPG Zombies & Bosses a busy server?

Offline at the moment, PotatoServer.Live | PvE RPG Zombies & Bosses was last seen 38 hours ago. The seven-day average for players is 0.

Where does PotatoServer.Live | PvE RPG Zombies & Bosses place in the rankings?

Over the last seven days, PotatoServer.Live | PvE RPG Zombies & Bosses has clocked the player hours that put it at #15,339, inside the top 69% of all ranked servers.

Connect

What is the way to join PotatoServer.Live | PvE RPG Zombies & Bosses?

In Rust, press F1 and enter client.connect 144.202.49.95:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://PotatoServer.Live.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167398
Build The build is 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^r
Roleplay This one is for roleplay.
^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.