Rust Server RankThe weekly server chart
On air 11,657 servers on air 49,583 listening now 3,193 with a crowd 105 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 10m ago

500x weekly wipes moddedcarbonpve
This week
2,903down 419
Last week
No. 2,484
Peak
No. 2,113
Days on chart
39
1/ 101
players now
1% full
1
7-day average
peak 8
#2,903
rank
top 13%
4d ago
last wipe
weekly schedule
2d 5h
next wipe
Fri 30 Oct, 14:42 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,244
  2. 30 Sep2,352
  3. 7 Oct3,120
  4. 14 Oct2,596
  5. 21 Oct2,484
  6. now2,940
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246810:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 2d 5h. Every Friday at 14:42 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 3.5

Coming wipes

  1. 2d 5hFri 30 Oct, 14:42 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 9d 5hFri 6 Nov, 14:42 UTC
  4. 16d 5hFri 13 Nov, 14:42 UTC
  5. 23d 5hFri 20 Nov, 14:42 UTC
  6. 30d 5hFri 27 Nov, 14:42 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 37d 5hFri 4 Dec, 14:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:42 UTC4d ago 8 – running 3
Fri 16 Oct, 13:52 UTC11d ago 6 halved by day 5 7 days 2
Fri 9 Oct, 13:52 UTC18d ago 7 held half 7 days 0
Thu 1 Oct, 18:13 UTC FW26d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC32d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC39d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Averaged over its recent wipes, the crowd reached 7 at the peak. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half its peak until the next wipe in 60% of recent wipes. On the wipes that did not hold, the fall below half came by day 3.5.

How often does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when the next wipe is due. 4 days 18 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.

Lists and filters

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What is meant by the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

These are the tags RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the point here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] play?

A procedural map of size 4,500 with seed 33640666 is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and what settings does it use?

The name says it: 500x gather on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. 8 players is the group limit, the default in the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The same protocol is required to join, and Steam takes care of the update.

How reliable is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Right now RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is up and taking players. About 8 hours ago it restarted last, judged by its reported uptime. It was up 91% of the time across the last 7 full days, 153 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?

The last 48 hours gave an average of 30 server fps, with a floor of 27. The world carried as many as 136,529 entities, buildings and deployables among them. It climbed to 4,690 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit?

No region comes from RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 104.143.3.5:28059 is its address.

Numbers

How many players does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] usually have?

Right now 1 players are on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], with 101 slots in total. It peaked at 8 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 01:00 UTC, when it averaged 7 players.

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] place in the rankings?

A seven-day player-hours count places RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,903 across every ranked server, within the top 13%.

Join details

What is the way to join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

You can type client.connect 104.143.3.5:28059 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.rust-gaming-nation.com/.

Genre tags

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players The slot count is 101.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay is the point here.
^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.