Artist page · Modded · on air
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28059 checked 10m ago
- Last week
- No. 2,484
- Peak
- No. 2,113
- Days on chart
- 39
Rank
- 23 Sep2,244
- 30 Sep2,352
- 7 Oct3,120
- 14 Oct2,596
- 21 Oct2,484
- now2,940
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 14:42 UTC, in 2d 5h. Every Friday at 14:42 UTC · high confidence
Coming wipes
- 2d 5hFri 30 Oct, 14:42 UTC
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 9d 5hFri 6 Nov, 14:42 UTC
- 16d 5hFri 13 Nov, 14:42 UTC
- 23d 5hFri 20 Nov, 14:42 UTC
- 30d 5hFri 27 Nov, 14:42 UTC
- 36d 9hThu 3 Dec, 19:00 UTCFW
- 37d 5hFri 4 Dec, 14:42 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC4d ago | 8 | – | running | 3 |
| Fri 16 Oct, 13:52 UTC11d ago | 6 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:52 UTC18d ago | 7 | held half | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC32d ago | 8 | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC39d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| 3/ 200
- 2 [SEA] CrustyRusty | 10x PvE 5/ 50
- 3 RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] 0/ 101
- 4 RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr 2/ 101
- 5 CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS 4/ 100
- 6 RGN 100000x PvE [Events|Purge|Zombies|SkillTree] 1/ 100
Quick answers
Reset schedule
What happens on wipe day at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Averaged over its recent wipes, the crowd reached 7 at the peak. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half its peak until the next wipe in 60% of recent wipes. On the wipes that did not hold, the fall below half came by day 3.5.
How often does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipes on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when the next wipe is due. 4 days 18 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.
Lists and filters
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What is meant by the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
These are the tags RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the point here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] play?
A procedural map of size 4,500 with seed 33640666 is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and what settings does it use?
The name says it: 500x gather on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. 8 players is the group limit, the default in the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The same protocol is required to join, and Steam takes care of the update.
How reliable is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Right now RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is up and taking players. About 8 hours ago it restarted last, judged by its reported uptime. It was up 91% of the time across the last 7 full days, 153 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?
The last 48 hours gave an average of 30 server fps, with a floor of 27. The world carried as many as 136,529 entities, buildings and deployables among them. It climbed to 4,690 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit?
No region comes from RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 104.143.3.5:28059 is its address.
Numbers
How many players does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] usually have?
Right now 1 players are on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], with 101 slots in total. It peaked at 8 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 01:00 UTC, when it averaged 7 players.
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] place in the rankings?
A seven-day player-hours count places RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,903 across every ranked server, within the top 13%.
Join details
What is the way to join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
You can type client.connect 104.143.3.5:28059 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.rust-gaming-nation.com/.
