Rust Server RankThe weekly server chart
On air 11,635 servers on air 46,789 listening now 3,178 with a crowd 97 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28029 checked 9m ago

5x weekly wipes moddedcarbonpve
This week
4,322up 1.0k
Last week
No. 5,324
Peak
No. 4,331
Days on chart
39
0/ 101
players now
0% full
0
7-day average
peak 5
#4,322
rank
top 19%
4d ago
last wipe
weekly schedule
2d 6h
next wipe
Fri 30 Oct, 14:41 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep5,608
  2. 30 Sep5,968
  3. 7 Oct4,380
  4. 14 Oct5,570
  5. 21 Oct5,324
  6. now4,331
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 2d 6h. Every Friday at 14:41 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

  1. 2d 6hFri 30 Oct, 14:41 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 9d 6hFri 6 Nov, 14:41 UTC
  4. 16d 6hFri 13 Nov, 14:41 UTC
  5. 23d 6hFri 20 Nov, 14:41 UTC
  6. 30d 6hFri 27 Nov, 14:41 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 37d 6hFri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC4d ago 5 – running 0
Fri 16 Oct, 13:51 UTC11d ago 2 held half 7 days 2
Fri 9 Oct, 13:59 UTC18d ago 2 held half 7 days 1
Thu 1 Oct, 18:11 UTC FW26d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC32d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC39d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

3 players is the average busiest figure across its recent wipes. It took 37 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 80% of its recent wipes. On the wipes that did not hold, the fall below half came by day 5.

On what schedule does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe?

The rhythm of wipes on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. Mark Friday 30 October at 14:41 UTC: that is the next wipe. 4 days 17 hours is how long the current world has been up. Its tags carry a schedule of wipes once a week.

Tag guide

Which Rust Server Rank filters and lists does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] turn up in?

These Rust Server Rank lists feature RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: 5x Rust servers, charted, Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

What is meant by the tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser picks up the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^r (Roleplay): It is a roleplay server; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 5,000 with seed 1759884539 is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] have in place?

Gather rate on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is 5x, according to its name. The game's default applies: groups of up to 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. The same protocol is required to join, and Steam takes care of the update.

How reliable is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is live as you read this. About 8 hours ago it restarted last, judged by its reported uptime. 153 of 168 hours is 91% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

Never below 28, it averaged 30 server fps across the last 48 hours. The world carried as many as 152,494 entities, buildings and deployables among them. It climbed to 4,690 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] based?

There is no region published for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 104.143.3.5:28029 is its address.

Player count

Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] a busy server?

Of 101 slots on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], 0 are taken at the moment. It peaked at 5 players in the last seven days, averaging 0. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] sit in the Rust server rankings?

Over the last seven days, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] has clocked the player hours that put it at #4,322, inside the top 19% of all ranked servers.

How to join

How do you get into RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, press F1 and enter client.connect 104.143.3.5:28029 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.

Genre tags

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players Capacity: 101 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay It is a roleplay server.
^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.