Rust Server RankThe weekly server chart
On air 11,892 servers on air 102,807 listening now 3,961 with a crowd 356 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Friend Not Foe / PvE Community / Australasia

Online OC 103.62.51.209:49105 checked 14m ago

quad biweekly wipes moddedoxidepve
This week
4,027down 1.2k
Last week
No. 2,782
Peak
No. 2,039
Days on chart
40
0/ 50
players now
0% full
1
7-day average
peak 4
#4,027
rank
top 18% · #102 in OC
3h ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,039
  2. 1 Oct3,085
  3. 8 Oct2,591
  4. 15 Oct3,245
  5. 22 Oct2,782
  6. now3,936
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 47% in OC, and #257 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.511.5219:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 15:05 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
02040608019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 15:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 14:27 UTC
  3. 27d 19hThu 26 Nov, 13:49 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 18hThu 10 Dec, 13:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:05 UTC3h ago – – running 0
Thu 15 Oct, 17:13 UTC14d ago 7 – – 1
Thu 1 Oct, 17:51 UTC FW28d ago 10 halved by day 6 14 days 0
Thu 17 Sep, 17:04 UTC42d ago 9 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average 1/ 50
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  3. 3 Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 8/ 50
  4. 4 [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average 1/ 51
  5. 5 [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average 0/ 150
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Friend Not Foe / PvE Community / Australasia?

The busiest moments of its recent wipes averaged 9 players. 38 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 4 is when the crowd went under half.

When does Friend Not Foe / PvE Community / Australasia wipe?

The recent gap between wipes on Friend Not Foe / PvE Community / Australasia is about 14 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 3 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Where does Friend Not Foe / PvE Community / Australasia appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Friend Not Foe / PvE Community / Australasia: Oceania servers, ranked live, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the tags on Friend Not Foe / PvE Community / Australasia?

The game's server browser picks up the tags Friend Not Foe / PvE Community / Australasia publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): Oceania is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Friend Not Foe / PvE Community / Australasia play?

A procedural map of size 3,500 with seed 1337 is what Friend Not Foe / PvE Community / Australasia runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Friend Not Foe / PvE Community / Australasia, and what settings does it use?

No gather rate appears in Friend Not Foe / PvE Community / Australasia's name. 4 players is the group cap (quad). pve is the game mode, no player fighting. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Friend Not Foe / PvE Community / Australasia running?

On Windows, Friend Not Foe / PvE Community / Australasia runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is Friend Not Foe / PvE Community / Australasia online, and how often does it stay up?

You will find Friend Not Foe / PvE Community / Australasia online at this moment. Its own uptime figure puts the last restart at roughly 54 minutes ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on Friend Not Foe / PvE Community / Australasia?

Never below 54, it averaged 59 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 94,005 entities. At its highest, memory use hit 2,492 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Friend Not Foe / PvE Community / Australasia sit?

The OC tag is what Friend Not Foe / PvE Community / Australasia uses to list itself in Oceania. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 103.62.51.209:49105 is its address.

Player count

How many players does Friend Not Foe / PvE Community / Australasia usually have?

Of 50 slots on Friend Not Foe / PvE Community / Australasia, 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 4. Its busiest hour in the last 48 hours was 11:00 UTC, when it averaged 2 players.

Where does Friend Not Foe / PvE Community / Australasia place in the rankings?

Seven days of player hours give Friend Not Foe / PvE Community / Australasia #4,027 overall, the top 18% of ranked servers, and #102 in Oceania. The quad rankings place it at #257.

How to join

How do you get into Friend Not Foe / PvE Community / Australasia?

Press F1 in Rust to bring up the console, then enter client.connect 103.62.51.209:49105. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://friendnotfoe.co.uk/.

Genre tags

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

OC
Oceania Oceania is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.