Rust Server RankThe weekly server chart
On air 11,615 servers on air 38,895 listening now 2,943 with a crowd 85 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Online 95.31.130.21:28021 checked 10m ago

5x biweekly wipes moddedoxidepve
This week
1,107up 37
Last week
No. 1,144
Peak
No. 1,012
Days on chart
40
2/ 200
players now
1% full
8
7-day average
peak 21
#1,107
rank
top 5%
12d ago
last wipe
biweekly schedule
1d 7h
next wipe
Fri 30 Oct, 15:01 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,197
  2. 1 Oct1,189
  3. 8 Oct1,353
  4. 15 Oct1,383
  5. 22 Oct1,144
  6. now1,101
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
16
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 1d 7hFri 30 Oct, 15:01 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 15d 7hFri 13 Nov, 15:01 UTC
  4. 29d 7hFri 27 Nov, 15:01 UTC
  5. 35d 11hThu 3 Dec, 19:00 UTCFW
  6. 43d 7hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 15 – running 3
Sat 3 Oct, 11:47 UTC25d ago 17 held half 13.1 days 5
Thu 1 Oct, 17:49 UTC FW27d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC39d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 20 on average 42/ 100
  4. 4 BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 13 on average 14/ 100
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Averaged over its recent wipes, the crowd reached 16 at the peak. 26 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Friday 30 October at 15:01 UTC is when the next wipe is due. It has been on this world for 12 days 16 hours. The tags say wipes come round every two weeks.

Tag guide

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: 5x Rust servers, charted, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x and it shows up.

What do PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s tags tell you?

These are the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

A procedural map of size 4,500 with seed 1903688584 is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What rules apply on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and what settings does it use?

The name says it: 5x gather on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and is it online?

You will find PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ online at this moment. Its own uptime figure puts the last restart at roughly 2 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?

The last 48 hours gave an average of 75 server fps, with a floor of 33. Buildings, deployables and everything else added up to as many as 199,697 entities. It climbed to 6,793 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ sit?

There is no region published for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 95.31.130.21:28021.

Player count

What kind of population does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ carry?

Right now 2 players are on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, with 200 slots in total. It peaked at 21 players in the last seven days, averaging 8. The busiest point in the last 48 hours came at 13:00 UTC, averaging 17 players.

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ sit in the Rust server rankings?

A seven-day player-hours count places PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at #1,107 across every ranked server, within the top 5%.

Join details

How do you get into PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

You can type client.connect 95.31.130.21:28021 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://mars.gamestores.app for its website.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.