Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Build System Dev

Offline 93.2.254.19:28015 checked 23d ago

moddedoxide
This week
13,783down 8.0k
Last week
No. 5,768
Peak
No. 5,768
Days on chart
11
1/ 10
players now
10% full
0
7-day average
peak –
#13,783
rank
top 61%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct5,768
  2. now13,783
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:38 UTC24d ago 2 – running 1
Fri 2 Oct, 11:07 UTC26d ago 3 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Build System Dev when wipe day comes?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 17 hours in.

When does Build System Dev wipe?

The record of wipes on Build System Dev is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 24 days 18 hours.

Lists and filters

Where does Build System Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Build System Dev: Modded Rust server rankings and Best Rust build servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Build System Dev?

The game's server browser picks up the tags Build System Dev publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Build System Dev play?

The game generates the procedural map that Build System Dev runs.

What settings and rules does Build System Dev have in place?

No gather rate appears in Build System Dev's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Build System Dev running?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Build System Dev. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Build System Dev, and is it online?

You will find Build System Dev offline right now, with its last sighting 23 days 21 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 1 October 2026, logged by Rust Server Rank.

In which location is Build System Dev hosted?

No region comes from Build System Dev. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 93.2.254.19:28015 is its address.

Population

Is Build System Dev a busy server?

Offline at the moment, Build System Dev was last seen 23 days 21 hours ago.

Where does Build System Dev place in the rankings?

The last seven days of player hours rank Build System Dev at #13,783, inside the top 61% of ranked servers.

How to join

What is the way to join Build System Dev?

Press F1 in Rust to bring up the console, then enter client.connect 93.2.254.19:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.