Rust Server RankThe weekly server chart
On air 11,736 servers on air 50,841 listening now 3,279 with a crowd 118 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28023 checked 10m ago

500x weekly wipes moddedoxidepve
This week
3,285up 454
Last week
No. 3,739
Peak
No. 2,816
Days on chart
39
0/ 100
players now
0% full
1
7-day average
peak 6
#3,285
rank
top 15% · #539 in NA
6d ago
last wipe
weekly schedule
17h
next wipe
Thu 29 Oct, 17:09 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep3,893
  2. 30 Sep2,902
  3. 7 Oct3,598
  4. 14 Oct3,507
  5. 21 Oct3,739
  6. now3,277
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 17h. Every Thursday at 17:09 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 4

Coming wipes

  1. 17hThu 29 Oct, 17:09 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 17:09 UTC
  4. 21d 17hThu 19 Nov, 17:09 UTC
  5. 28d 17hThu 26 Nov, 17:09 UTC
  6. 35d 18hThu 3 Dec, 19:00 UTCFW
  7. 42d 17hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago 6 – running 2
Thu 15 Oct, 17:10 UTC13d ago 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC34d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC41d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RGN 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

5 players is the average busiest figure across its recent wipes. It took 29 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 60% of recent wipes. Where it failed to hold, day 4 is when the crowd went under half.

On what schedule does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

The rhythm of wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is when the next wipe is due. It has been on this world for 6 days 6 hours. Its tags carry a schedule of wipes once a week.

Tag guide

Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust zombie servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do RGN 500x PvE [Events|Purge|Zombies|SkillTree]'s tags tell you?

These are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rus5 (Region code): Region code us5; ^w (Weekly): It wipes weekly; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 with seed 1919363505 is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: RustGamingNation Procedural.

What settings and rules does RGN 500x PvE [Events|Purge|Zombies|SkillTree] have in place?

By its name, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs 500x gather. 8 players is the group limit, the default in the game. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.

Server details

Which Rust build is RGN 500x PvE [Events|Purge|Zombies|SkillTree] running?

On Linux, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is RGN 500x PvE [Events|Purge|Zombies|SkillTree], and is it online?

You will find RGN 500x PvE [Events|Purge|Zombies|SkillTree] online at this moment. About 9 hours ago it restarted last, judged by its reported uptime. 144 of 168 hours is 86% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?

Its average over the last 48 hours was 28 server fps; 10 was the lowest it went. Buildings, deployables and everything else added up to as many as 68,630 entities. Memory use reached 3,161 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is RGN 500x PvE [Events|Purge|Zombies|SkillTree] based?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] shows a NA tag and puts itself in North America, with us5 as its region code. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.229.114.68:28023.

Numbers

How many players does RGN 500x PvE [Events|Purge|Zombies|SkillTree] usually have?

Of 100 slots on RGN 500x PvE [Events|Purge|Zombies|SkillTree], 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 6. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

What position does RGN 500x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

The last seven days of player hours put RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,285, within the top 15% of ranked servers and at #539 in North America.

How to join

How do you get into RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.68:28023. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://rustgamingnation.com/.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$rus5
Region code Region code us5.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.