Artist page · Modded · on air
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28023 checked 10m ago
- Last week
- No. 3,739
- Peak
- No. 2,816
- Days on chart
- 39
Rank
- 23 Sep3,893
- 30 Sep2,902
- 7 Oct3,598
- 14 Oct3,507
- 21 Oct3,739
- now3,277
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 17:09 UTC, in 17h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 17hThu 29 Oct, 17:09 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 17:09 UTC
- 21d 17hThu 19 Nov, 17:09 UTC
- 28d 17hThu 26 Nov, 17:09 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC13d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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- 3 CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS 2/ 100
- 4 RGN 1000x PvE [Events|Purge|Zombies|SkillTree] 0/ 100
- 5 RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] 0/ 100
- 6 [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo 49/ 100
Quick answers
Wipe days
What should you expect on RGN 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?
5 players is the average busiest figure across its recent wipes. It took 29 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 60% of recent wipes. Where it failed to hold, day 4 is when the crowd went under half.
On what schedule does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe?
The rhythm of wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is when the next wipe is due. It has been on this world for 6 days 6 hours. Its tags carry a schedule of wipes once a week.
Tag guide
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked, Rust zombie servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do RGN 500x PvE [Events|Purge|Zombies|SkillTree]'s tags tell you?
These are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rus5 (Region code): Region code us5; ^w (Weekly): It wipes weekly; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 3,000 with seed 1919363505 is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: RustGamingNation Procedural.
What settings and rules does RGN 500x PvE [Events|Purge|Zombies|SkillTree] have in place?
By its name, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs 500x gather. 8 players is the group limit, the default in the game. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.
Server details
Which Rust build is RGN 500x PvE [Events|Purge|Zombies|SkillTree] running?
On Linux, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is RGN 500x PvE [Events|Purge|Zombies|SkillTree], and is it online?
You will find RGN 500x PvE [Events|Purge|Zombies|SkillTree] online at this moment. About 9 hours ago it restarted last, judged by its reported uptime. 144 of 168 hours is 86% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?
Its average over the last 48 hours was 28 server fps; 10 was the lowest it went. Buildings, deployables and everything else added up to as many as 68,630 entities. Memory use reached 3,161 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where in the world is RGN 500x PvE [Events|Purge|Zombies|SkillTree] based?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] shows a NA tag and puts itself in North America, with us5 as its region code. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.229.114.68:28023.
Numbers
How many players does RGN 500x PvE [Events|Purge|Zombies|SkillTree] usually have?
Of 100 slots on RGN 500x PvE [Events|Purge|Zombies|SkillTree], 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 6. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.
What position does RGN 500x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
The last seven days of player hours put RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,285, within the top 15% of ranked servers and at #539 in North America.
How to join
How do you get into RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.68:28023. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://rustgamingnation.com/.
